NOBLE Team: Difference between revisions

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*The voice of every Noble Team member is usable in ''[[Halo: Reach]]'''s [[Firefight]] mode.
*The voice of every Noble Team member is usable in ''[[Halo: Reach]]'''s [[Firefight]] mode.
*[[McFarlane Toys]] created an [[action figure]] known as [[McFarlane Toys/Miscellaneous#Noble Seven|Noble Seven]] for Comic Con 2010. Although no such member canonically exists, McFarlane Toys representatives claim Bungie allowed them to create the unique figure.<ref>[http://www.spawn.com/news/news6.aspx?id=13695 '''Spawn.com''': ''Noble Seven Leads the Charge This July'']</ref>
*[[McFarlane Toys]] created an [[action figure]] known as [[McFarlane Toys/Miscellaneous#Noble Seven|Noble Seven]] for Comic Con 2010. Although no such member canonically exists, McFarlane Toys representatives claim Bungie allowed them to create the unique figure.<ref>[http://www.spawn.com/news/news6.aspx?id=13695 '''Spawn.com''': ''Noble Seven Leads the Charge This July'']</ref>
*Noble Team was originally supposed to have two more members in ''Halo: Reach'': the "sassy" Rosenda-344 and the "cowboy-like" Thom-293.<ref>[http://www.youtube.com/watch?v=1aOb6Nn8egA '''YouTube''': ''PAX 2010: Bungie Halo: Reach Panel (Part 2)'']</ref> Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
*Noble Team was originally supposed to have two more members in ''Halo: Reach'': the "sassy" Rosenda-A344 and the "cowboy-like" Thom-A293.<ref>[http://www.youtube.com/watch?v=1aOb6Nn8egA '''YouTube''': ''PAX 2010: Bungie Halo: Reach Panel (Part 2)'']</ref> Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
*While the player's appearance is customizable, none of the members of Noble Team are able to be fully imitated in terms of appearance, in order to limit confusion. This is done by allowing Noble to have exclusive configurations the player can not have, such Emile's red security shoulder, or Kat's exclusive blue color and ability to have a prosthetic arm with the default Mark V[B] chest.
*While the player's appearance is customizable, none of the members of Noble Team are able to be fully imitated in terms of appearance, in order to limit confusion. This is done by allowing Noble to have exclusive configurations the player can not have, such Emile's red security shoulder, or Kat's exclusive blue color and ability to have a prosthetic arm with the default Mark V[B] chest.
*Though the player must pick up armor abilities to utilize them, the rest of Noble Team does not possess visible equipment on their armor to activate them. For example, in ''[[Winter Contingency]]'', they are able to sprint for longer periods of time without the armor ability visible on their back. In all the levels, they will also use [[armor lock]] to avoid danger, such as grenades or vehicles. They could also use evade, an armor ability exclusive to multiplayer, to avoid heavy projectiles, though it is more common with [[Halo: Reach skulls#Tough Luck|Tough Luck skull]] activated. It is also worth noting that Jorge is able to use armor lock with his [[M247H Heavy Machine Gun|machine gun turret]], despite the player not being able to do so while wielding a detached turret.
*Though the player must pick up armor abilities to utilize them, the rest of Noble Team does not possess visible equipment on their armor to activate them. For example, in ''[[Winter Contingency]]'', they are able to sprint for longer periods of time without the armor ability visible on their back. In all the levels, they will also use [[armor lock]] to avoid danger, such as grenades or vehicles. They could also use evade, an armor ability exclusive to multiplayer, to avoid heavy projectiles, though it is more common with [[Halo: Reach skulls#Tough Luck|Tough Luck skull]] activated. It is also worth noting that Jorge is able to use armor lock with his [[M247H Heavy Machine Gun|machine gun turret]], despite the player not being able to do so while wielding a detached turret.
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