INTERCEPTOR-class Mjolnir: Difference between revisions

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'''INTERCEPTOR-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}
'''INTERCEPTOR-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}


==Overview==
==Overview==
===Specifications===
===Design details===
The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.{{Ref/Reuse|H5}}
The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.{{Ref/Reuse|H5}}


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! style="width: 15%"|Unlock requirements
! style="width: 15%"|Unlock requirements
|- align="center"
|- align="center"
|[[File:Interceptor_Helmet_Req.png|100px]]<br/>Interceptor (helmet)
|[[File:Interceptor Helmet Req.png|100px]]<br/>Interceptor (helmet)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Cutter_Helmet_Req.png|100px]]<br/>Interceptor Cutter (helmet skin)
|[[File:Interceptor Cutter Helmet Req.png|100px]]<br/>Interceptor Cutter (helmet skin)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Imperator_Helmet_Req.png|100px]]<br/>Interceptor Imperator (helmet skin)
|[[File:Interceptor Imperator Helmet Req.png|100px]]<br/>Interceptor Imperator (helmet skin)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:H5G_REQ_Card_-_Interceptor_Rictus_Helmet.png|100px]]<br/>Interceptor Rictus (helmet skin)
|[[File:H5G REQ Card - Interceptor Rictus Helmet.png|100px]]<br/>Interceptor Rictus (helmet skin)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Armor_Req.png|100px]]<br/>Interceptor (body)
|[[File:Interceptor Armor Req.png|100px]]<br/>Interceptor (body)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Cutter_Armor_Req.png|100px]]<br/>Interceptor Cutter (body skin)
|[[File:Interceptor Cutter Armor Req.png|100px]]<br/>Interceptor Cutter (body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Imperator_Armor_Req.png|100px]]<br/>Interceptor Imperator(body skin)
|[[File:Interceptor Imperator Armor Req.png|100px]]<br/>Interceptor Imperator(body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:H5G_REQ_Card_-_Interceptor_Rictus_Armor.png|100px]]<br/>Interceptor Rictus (body skin)
|[[File:H5G REQ Card - Interceptor Rictus Armor.png|100px]]<br/>Interceptor Rictus (body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
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==Production notes==
==Production notes==
The Interceptor model for ''Halo 5'' was modelled by [[:Category:Images by Tony Clark|Tony Clark]], a 3D artist who worked for [[Liquid Development]] on the game. Clark was responsible for the armour's high and low-poly models, though the concept and final in-game textures were handled in-house at [[343 Industries]].{{Ref/Site|URL=https://www.artstation.com/artwork/VBaW5|Site=ArtStation|Page=Halo 5 Interceptor Armor|D=18|M=03|Y=2022}}
The Interceptor model for ''Halo 5'' was modelled by [[:Category:Images by Tony Clark|Tony Clark]], a 3D artist who worked for [[Liquid Development]] on the game. Clark was responsible for the armor's high and low-poly models, though the concept and final in-game textures were handled in-house at [[343 Industries]].{{Ref/Site|URL=https://www.artstation.com/artwork/VBaW5|Site=ArtStation|Page=Halo 5 Interceptor Armor|D=18|M=03|Y=2022}}


==Gallery==
==Gallery==
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{{Armor/Permutation|H5G}}
{{Armor/Permutation|H5G}}
{{Mjolnir|GEN2}}
{{Navbox/Universe/Mjolnir|Overview|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]