INTERCEPTOR-class Mjolnir: Difference between revisions

m
Replacing Specifications with Design details, due to the section discussing general design features + general fixes, replaced: ==Specifications → ==Design details==
Tag: Mobile edit
m (Replacing Specifications with Design details, due to the section discussing general design features + general fixes, replaced: ==Specifications → ==Design details==)
Line 14: Line 14:


==Overview==
==Overview==
===Specifications===
===Design details=====
The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.{{Ref/Reuse|H5}}
The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.{{Ref/Reuse|H5}}


Line 25: Line 25:
! style="width: 15%"|Unlock requirements
! style="width: 15%"|Unlock requirements
|- align="center"
|- align="center"
|[[File:Interceptor_Helmet_Req.png|100px]]<br/>Interceptor (helmet)
|[[File:Interceptor Helmet Req.png|100px]]<br/>Interceptor (helmet)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Cutter_Helmet_Req.png|100px]]<br/>Interceptor Cutter (helmet skin)
|[[File:Interceptor Cutter Helmet Req.png|100px]]<br/>Interceptor Cutter (helmet skin)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Imperator_Helmet_Req.png|100px]]<br/>Interceptor Imperator (helmet skin)
|[[File:Interceptor Imperator Helmet Req.png|100px]]<br/>Interceptor Imperator (helmet skin)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:H5G_REQ_Card_-_Interceptor_Rictus_Helmet.png|100px]]<br/>Interceptor Rictus (helmet skin)
|[[File:H5G REQ Card - Interceptor Rictus Helmet.png|100px]]<br/>Interceptor Rictus (helmet skin)
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Armor_Req.png|100px]]<br/>Interceptor (body)
|[[File:Interceptor Armor Req.png|100px]]<br/>Interceptor (body)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Cutter_Armor_Req.png|100px]]<br/>Interceptor Cutter (body skin)
|[[File:Interceptor Cutter Armor Req.png|100px]]<br/>Interceptor Cutter (body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:Interceptor_Imperator_Armor_Req.png|100px]]<br/>Interceptor Imperator(body skin)
|[[File:Interceptor Imperator Armor Req.png|100px]]<br/>Interceptor Imperator(body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:H5G_REQ_Card_-_Interceptor_Rictus_Armor.png|100px]]<br/>Interceptor Rictus (body skin)
|[[File:H5G REQ Card - Interceptor Rictus Armor.png|100px]]<br/>Interceptor Rictus (body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|align="left"|Rare [[List of REQ cards|REQ card]]