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Jorge-052

From Halopedia, the Halo wiki

Jorge
Official - Jorge.jpg
Biographical information

Birthplace:

Reach[1]

Date of birth:

March 5, 2511[1]

Date of death:

August 14, 2552 (aged 41)

Gender:

Male

Height:

223.5 centimetres (7 ft 4.0 in)[1]

Weight:

145.2 kilograms (320 lb)[1]

Hair color:

Brown (graying)[2]

Eye color:

Brown

Political and military information

Spartan tag:

052

Rank:

Chief Warrant Officer

 

"In recognition of this, his endless courage, we honor him as the fighting spirit of Noble."
Monument to Noble Team.

Chief Warrant Officer Jorge-052 was a SPARTAN-II commando of the UNSC Naval Special Warfare Command, attached to Special Warfare Group Three. He fought during the Fall of Reach in 2552 as a part of Noble Team under the call sign Noble Five.[3][4]

Biography

Conscription

Jorge was born in Pálháza on Reach on March 5, 2511,[4] and was abducted and conscripted into the SPARTAN-II program by Dr. Catherine Halsey in 2517 when he was six years old. While on Reach, he was trained by the AI Déjà and Chief Petty Officer Mendez along with the rest of the Spartan children.

In 2525, he and the other candidates underwent a series of augmentations to improve their overall combat prowess in several different fields.[5] Jorge was among the candidates who survived the procedure.

Fall of Reach

Main article: Fall of Reach

"Jorge. Noble Five. It's good to see him home again. But the Fall of Reach will weigh heavily upon him, and this mission will test every last ounce of his strength."
Catherine Halsey.[6]

Jorge served with Noble Team under the call sign "Noble Five" during the Fall of Reach in 2552. He served as a heavy weapons specialist, and was the only SPARTAN-II on the team.[4]

On July 24th, prior to the Fall of Reach, Jorge, along with the other members of Noble Team, investigated an incident at the Visegrad Relay. There, they discovered that Covenant forces had bypassed Reach's defenses and had infiltrated key installations and communications centers.[7] During the preliminary stages of the Covenant invasion of Reach, Jorge and Noble Team partook in multiple operations against Covenant forces on the surface of Reach, including a counter-offensive operation to retake the Office of Naval Intelligence's Sword Base on July 26th and a large-scale UNSC assault on a Covenant-occupied site and the neutralization of a Covenant Spire on August 12th.[8][9]

Realizing the presence of the Covenant supercarrier Long Night of Solace after the Battle of Viery as a great threat, Catherine-B320 of Noble Team devised Operation: UPPER CUT, a plan which involved using a YSS-1000 Sabre starfighter to deliver a makeshift slipspace bomb to the supercarrier and destroy it via a slipspace rupture.[10] After receiving authorization from Colonel Urban Holland, the team traveled to a besieged Sabre research facility and assisted the defending UNSC forces in repelling the attackers. Jorge and SPARTAN-B312, Noble Six, boarded a Sabre and launched into space to join the Epsilon Eridani Fleet.[10]

After rendezvousing with the UNSC fleet, the Sabres helped repel the Covenant invasion force and escorted the UNSC Savannah in commandeering the Ardent Prayer, a Covenant corvette.[10] Savannah diverted the corvette's fire, allowing Noble Six and a team of boarders to infiltrate the ship's hull and to allow a Pelican carrying Jorge, the bomb, and UNSC reinforcements inside the ship. Jorge and Six then used the hijacked corvette, which was on course toward the supercarrier to refuel, to transport the the slipspace device within range of the supercarrier.[10] After Covenant forces were defeated, Jorge discovered that they were not only cut off from their Sabres, but that the thrusters on the Pelican were damaged during the firefight, and that in order for them to return to Reach, the SPARTANs would have to free-fall back to the planet's surface. He had also found that the timing device that would have been used to activate the slipspace drive was damaged, and that the only alternative would be to trigger it manually.

"Tell 'em to make it count."
— Jorge's final words to Noble Six.

Jorge resolved that he would stay to activate the slipspace device himself, and, realizing that doing so would cost him his life, entrusted Noble Six with his dog tags before forcing his fellow SPARTAN off the Ardent Prayer. He left Six with the words, "Tell them to make it count." As SPARTAN-B312 drifted away from the ship, Jorge activated the bomb, opening a slipspace rupture that enveloped the Ardent Prayer and a large portion of the Long Night of Solace's mid-section, sending it into the slipstream with no way out. Operation: UPPER CUT was a success, though it resulted in Jorge's death.[10]

Traits and personality

"The big man was sentimental."
Emile-A239[11]

Jorge is the only member of Noble Team that has seen as much action, if not more, against human militants as Covenant forces. Described as being very difficult to read, he is free with his opinions, vocal in his support of provincial self-rule, and just as vocal in his condemnation of the separatist and insurrectionist movements.[12] He is shown to be empathetic and caring toward civilians; a trait few other Spartans shared. He was also particularly attached to his home planet of Reach, going so far as to sacrifice himself in order to save it.

Like all SPARTAN-IIs, Jorge has seen almost thirty years of action and shows no signs of breaking or slowing. In a performance report, he is noted as "inspiring confidence in those around him" and being "rock solid" despite his long military career; this is credited to the fact he is a SPARTAN-II, and is thus considered superior to conventional soldiers in every respect.[12] According to Colonel Holland, Jorge was an excellent card player.[12]

Jorge seems to have been fluent in the Hungarian language; he speaks Hungarian at various points in the game, including one instance where he introduces himself by saying, "A nevem Jorge" ("My name is Jorge"). This is likely due to the fact that Reach, Jorge's home planet, seems to have a significant population of Hungarian descent, and Jorge himself being from Pálháza, a city on Reach that shares its name with an actual Hungarian town.

Equipment

Jorge wore a MJOLNIR Mark IV grenadier helmet with a red visor and a UA attachment, the Collar/Grenadier[UA] chest piece, and grenadier knee pads with his Mark V MJOLNIR armor. He used the Grenadier shoulder for the left shoulder, EVA shoulder for the right shoulder, and UA/bracer supplementary armor for both forearms, along with supplemental armor on his lower legs. He has a Mark IV/LBE-A Field Case[1] on his back, which he sometimes takes off, most likely for increasing his agility. His weapon of choice was a variant of the M247H Heavy Machine Gun, minus the shield plate and a heat cover over the barrel, among other smaller differences. Considering that shield tests on Mark IV[G] were said to be a failure, it is unknown why he still wears the armor, why his shields function perfectly, or even why his armor is compatible with all available equipment. It is possible that his armor was upgraded later.

Trivia

A closeup screenshot of an M808C Scorpion's M512 smooth-bore high-velocity cannon on Forge World, showcasing the S-052 tag and Scorpion emblem.
S-052 on a Scorpion Tank in Halo: Reach.
  • Jorge was voiced by Hakeem Kae-Kazim, who also provided the voice of Dr. Endesha in Sadie's Story.[13]
  • Jorge may be named after Jorge Lorenzo, a professional motorcycle road racer who wore an ODST-themed helmet in one of his races.[14]
  • Jorge and Kurt-051 were the only known SPARTAN-IIs involved in the SPARTAN-III program. Coincidentally, their Spartan tags are consecutive numbers: 051 and 052.
  • Jorge's voice can be used in Halo: Reach's Firefight mode.
  • Jorge's blood type was B+, as seen on the upper left corner of his chest plate.
  • Jorge's helmet is available as an Avatar Award and can be obtained by earning a Killtacular in multiplayer matchmaking.
  • Jorge's death is notably similar to that of Sergeant John Forge. Both died by manually detonating slipspace drives that had been converted to bombs in order to end a Covenant threat, having to stay behind because the bomb was damaged and would not detonate autonomously at the right time. They both voluntarily gave their lives to save a Spartan: Noble Six in Jorge's case and Jerome-092's in Forge's. This similarity has been noted on Halo Waypoint.[15]
  • It is possible that Jorge was ambidextrous; in-game, he wields his machine gun right-handed, whereas in the Deliver Hope trailer he is seen wielding it left-handed.

Gallery

List of appearances

Sources

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