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Slipspace translocation

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Revision as of 03:35, September 8, 2011 by Tacitus (talk | contribs)
Someone translocating via teleportation grid.

Slipspace translocation,[1] more commonly known as teleportation, is a method of travel that allows the user to travel nearly instantaneously between locations. This is achieved through the use of slipspace as a travel medium, without the use of a conventional Slipspace drive. The Forerunners were the first known civilization to make extensive use of teleportation technology. Later on, this technology was reverse-engineered by the Covenant.

Mechanics

Slipspace translocation technology does not actually "teleport" its users by dematerializing them and re-building them in another location; rather, it encases them in a compressed slipstream field, transporting them from one position to another almost instantaneously. This happens much in the same way that a spaceship uses slipspace to travel between star systems - time passes for the individual, but due to the short distances involved it is negligible.[1] The uncertainty errors involved in translocation are known to cause sensations of being put back together again "from a million pieces" after a transition.[2] In addition, the process typically causes feelings of nausea and disorientation on humans.[3]

Example usage

These are examples of teleportation technology used by various factions:

  • Teleporter - A common name for devices enabling teleportation between two fixed points.
  • Teleportation grid - A network on a Forerunner installation that allows transportation without a device of any kind.[4]
  • Covenant spire - A Covenant battlefield installation, containing a teleporter used to transport dropships or other vehicles from ships overhead.[5]
  • Gravity throne - The gravity thrones used by the Hierarchs are known to possess short-range teleportation devices.[6]
  • Slipspace portal - A large-scale application of the technology employed exclusively by the Forerunners, slipspace portals allow transporting enormous amounts of mass between two fixed points, across interstellar distances.[7]

Trivia

In most of the Halo games, the effects associated with teleportation involve an intense yellow-orange glow and similarly colored rings that surround the object being teleported. In Halo: Reach, the glow is more subdued and blue-purple in color. It also follows the shape of the object being teleported more closely.

Gallery

Sources

  1. ^ a b Halo: Ghosts of Onyx, pages 311-212
  2. ^ Halo: The Flood, page 237
  3. ^ Halo: Ghosts of Onyx, page 316
  4. ^ Halo: Combat Evolved, campaign level, Two Betrayals
  5. ^ Halo: Reach, campaign level, Tip of the Spear
  6. ^ Halo 2, campaign level, Regret
  7. ^ Halo: Cryptum, page 200