MA37 assault rifle
From Halopedia, the Halo wiki
Template:Ratings Template:Weapon Infobox
The MA37 Individual Combat Weapon System, (abbreviated MA37 ICWS or MA37 assault rifle), formally known as the Individual Combat Weapon System, Caliber 7.62 mm, MA37[1] and known as the MA5 by the Naval services, is a standard-issue service rifle of the United Nations Space Command that is produced by Misriah Armory. It was introduced in 2437 and has remained as the primary service rifle of all branches of the UNSC ever since.[1]
Design details
The MA37 is an air-cooled, gas-operated, magazine-fed, fully-automatic bullpup rifle that fires 32 rounds of 7.62x51mm ammunition. It possesses a built-in ammunition indicator and magnetic compass for orientation similar to that of all other MA5 series rifles. It has a high rate of fire, but due to its inaccuracy, it is ineffective at long ranges and inflicts somewhat moderate damage against energy shields.[2]
The MA37 ICWS is a close to medium range weapon. It is most effectively used by fully automatic sustained fire at close range, or by using short, controlled bursts at medium range, and for this cause, it is more effective at close range. It is a balanced starting weapon that can be used effectively in the hands of a skilled player.
Changes from MA5C ICWS in Halo 3
- Major cosmetic changes such as a more skeletal and detailed body.
- Shorter overall length.
- Max ammo capacity decreased from 352 to 288 rounds.
- Slower rate of fire and decreased damage per round.
- Larger reticule.
- Shots have hitscan properties, meaning they hit instantly.
- Short, controlled bursts are much more accurate.
- Reload, melee animations, and firing sound have been changed to make it feel more like the MA5B from Halo: Combat Evolved.
- The ammunition counter appears to be more of an attachment than an integrated part of the weapon, unlike on the MA5B and MA5C.
Trivia
- Before Halo: Reach's release, Bungie stated that the MA37 "will feel most similar to the Assault Rifle of the original Halo". However, while having the same sized reticule and sharing the same close range role, the MA37 lacks the distinct speed and power of the original MA5B.
- If the player participated in the Halo: Reach Beta, which was obtainable with a copy of Halo 3: ODST, a unique nameplate emblem of an MA37 is obtainable for use on Xbox LIVE in multiplayer.
- In the Halo: Combat Evolved Anniversary announcement trailer, the MA5B assault rifle uses the MA37's model as a placeholder model.[3][4] The weapon has since received a new model that resembles its appearance in the original game.[5]
- Translate the binary code 01000100011000010111011001100101 in the bottom left of the scope and it reads "Dave," as in Dave Candland, UI designer for Bungie.
- The computer module on the MA37 appears to be mounted on a rail system similar to that used many modern millitary weapons, this suggests that the MA37 can be fitted with other accessories such as optical or reflex sights in place of the standard compass/ammo counter unit.
- The maximum reserve ammunition for the MA37 varies for certain campaign missions and exceeds the limit of 288 (e.g. 600 max in Winter Contingency).
Gallery
- HaloReach - AR Concepts.jpg
Concepts for the MA37 based on the MA5C.
- Reach concept-MA37.jpg
Concept art of the MA37 and its electronics suite.
- HaloReach - Screenshot 06.jpg
SPARTAN-B312 and Emile-A239 wielding the MA37 in combat.
First person view of the MA37 from the HUD in Reach's Pre-Alpha Build.
- HReach-MA37 AssaultRifle-Side.png
Profile view of the MA37 ICWS on Halo Waypoint.
- MA37 back.png
Rear view of the MA37 Assault Rifle's ammo counter.
- MA37 AR left2.png
Left-facing view of the MA37.
- MA37firstpersonREACHbeta.png
The MA37 from first-person perspective during the Halo: Reach Beta.
- Reach AR.jpg
The MA37 from first-person perspective in the final version.
List of appearances
- Halo: Reach (First appearance)