Halo: Reach
From Halopedia, the Halo wiki
Template:Ratings Template:Game Info Box
- "From the beginning, you know the end."
- — Game tagline[1]
Halo: Reach is a first-person shooter video game set in the Halo universe and direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console.[2][3] It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009; Reach was released on September 14, 2010 in North America, Europe, Australia, and Asia with the exclusion of Japan whose release was a day later.[4]
Upon the first day of release, Reach grossed over $200 million, surpassing Halo 3's record of $170 million.[5]
Gallery
Concept art
- Concept 01.jpg
A Sangheili attacks two UNSC infantrymen.
- Concept 04.jpg
Landscape of Reach.
- Concept 05.jpg
A bridge leading over a canyon.
- Doomed.jpg
A battle between Sangheili and SPARTANs.
- KIuWJ.jpg
Noble Team in combat position.
- Hreach concept 1.jpg
A UNSC facility.
- Hreach concept 2.jpg
An early concept of SPARTANs and other UNSC forces.
- Hreach concept 3.jpg
Sangheili in a forest.
Screenshots
- Halo Reach - Alpha Build Menu.jpg
The Alpha-Build menu of Halo: Reach.
Reach being glassed by the Covenant.
Landscape on the level Winter Contingency.
A large battle on Tip of the Spear.
Firefight on Beachhead.
A multiplayer match on Spire.
Sources
Links
Internal
- Halo: The Fall of Reach
- Halo: First Strike
- Halo: Reach - Announcement Trailer
- Halo: Reach Video Games Awards Trailer
- Reach