This article contains details on Vehicles placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.
Vehicles
-
A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$20 |
|
|
|
$20 |
|
|
Max |
|
4 |
|
|
|
4 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$20 |
|
|
|
Max |
|
|
|
|
2 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$20 |
$20 |
|
$20 |
$20 |
Max |
|
|
|
4 |
4 |
|
2 |
4 |
Banshees can be lethal to players that are on foot and out in the open. Multiple players firing Battle Rifles from cover can be lethal to Banshees.
-
Though slow and difficult to maneuver, Choppers are still extremely dangerous.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$20 |
|
|
|
|
|
$20 |
Max |
|
4 |
|
|
|
|
|
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$20 |
$20 |
|
|
|
Max |
|
|
|
2 |
4 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$20 |
$20 |
$20 |
$20 |
$20 |
$20 |
Max |
|
|
2 |
4 |
4 |
4 |
2 |
2 |
A Chopper's boost can destroy any other vehicle, and its cannons can cut down infantry in seconds.
-
A fast and maneuverable one-seater with two plasma turrets.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
$15 |
Max |
4 |
4 |
4 |
4 |
4 |
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
$15 |
$15 |
$15 |
$15 |
$15 |
Max |
4 |
|
4 |
4 |
8 |
4 |
4 |
4 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
$15 |
$15 |
$15 |
Max |
4 |
4 |
4 |
8 |
8 |
4 |
4 |
4 |
A Ghost pilot can keep firing on a target even while dodging attacks and strafing. The vehicle is best for open, medium-sized spaces.
-
Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$20 |
|
|
|
$20 |
|
|
Max |
|
2 |
|
|
|
4 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$20 |
$20 |
|
|
$20 |
Max |
|
|
|
4 |
2 |
|
|
2 |
-
A small, fast two-seater with no built-in armament.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
6 |
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
Max |
8 |
6 |
8 |
6 |
8 |
6 |
6 |
6 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
$10 |
Max |
8 |
6 |
8 |
8 |
8 |
6 |
8 |
8 |
Mongooses are weak and don't have much firepower; their sole advantage is speed.
-
The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$20 |
|
|
|
|
|
|
Max |
|
2 |
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$20 |
|
|
|
|
Max |
|
|
|
2 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$20 |
$20 |
$20 |
|
|
Max |
|
|
|
4 |
4 |
2 |
|
|
Prowlers are well-suited for team matches with heavy vehicles.
-
Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$25 |
|
|
|
|
|
|
Max |
|
2 |
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$40 |
|
$25 |
|
|
Max |
|
|
|
1 |
|
2 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$25 |
$40 |
$40 |
|
|
$25 |
Max |
|
|
2 |
2 |
2 |
|
|
2 |
Scorpions work best on large maps, with open spaces but some cover to hide behind.
-
A three-seater with an omnidirectional turret.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$20 |
|
|
|
|
|
$20 |
Max |
|
4 |
|
|
|
|
|
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$20 |
$20 |
$20 |
$20 |
|
Max |
|
|
|
2 |
2 |
2 |
2 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$20 |
$20 |
$20 |
$20 |
$20 |
$20 |
Max |
|
|
4 |
4 |
4 |
2 |
4 |
4 |
Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets.
-
A three-seater with an omnidirectional Gauss turret.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$20 |
Max |
|
|
|
|
|
|
|
2 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$20 |
|
$20 |
$20 |
|
Max |
|
|
|
2 |
|
2 |
2 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$20 |
$20 |
$20 |
|
$20 |
|
Max |
|
|
4 |
2 |
2 |
|
2 |
|
A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot.
-
Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted
boarding) by boosting.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$25 |
|
|
|
|
|
$25 |
Max |
|
2 |
|
|
|
|
|
2 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$40 |
|
|
|
|
Max |
|
|
|
1 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$40 |
$40 |
$40 |
$40 |
$20 |
Max |
|
|
|
2 |
2 |
2 |
2 |
2 |
Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.