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Credit

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Revision as of 17:47, November 16, 2010 by Green (talk | contribs) (→‎Trivia)

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The credit, abbreviated as "cR," is the standard currency of the UNSC. It is the only currency used by the UNSC that has yet been mentioned, and it is unclear if it is based off any older money systems. As of 2553, cR is still in use. Credits can be spent in the form of "credit chips," which seem to be the equivalent of the modern credit card.[1]

Known Costs

Item Cost per unit
W/AV Model 6 Grindell/Galileian Nonlinear Rifle cR 218,000[2]
Hog - Limited Edition Wood-Trimmed Classic Edition cR 91,000
Hog - Standard model cR 86,000
Hog - Manual-Transmission Version cR 81,000
M12 Warthog cR 52,000[3]
M90A Close Assault Weapon System cR 2,200[4]
MA5C ICWS Assault Rifle cR 1,686[5]
M6G Personal Defense Weapon System cR 1,615[4]
M7057/Defoliant Projector cR 1,520[6]
M7/Caseless Submachine Gun cR 1,484[4]
M9 High-Explosive Dual-Purpose Grenade cR 30[4]
World Cuisine Moa Burgers cR 7.77[7]

Trivia

  • UNSC citizens sometimes casually refer to credits as "credaroos," analogous to the way Americans refer to dollars as "buckaroos."[8]
  • There is no known Covenant monetary unit that can be compared to cR and the UNSC has no idea how much money their weapons would cost.[9]
  • In the trailer of Halo 3: ODST, there are monitors that are intended to announce information to citizens. One of the messages says "Your tax dollars at work." As the dollar is no longer a functioning currency, the sign should really read tax credits, but it is likely that the ironic phrase has not changed since the 21st century.
  • According to Halo: The Fall of Reach, there are no coins or papers used in the credit system,[10] but in the Audio Logs in Halo 3: ODST, an old woman is heard breaking an ATM with money in the form of coins and presumably paper coming out. Another ATM, found in gameplay, which also houses an Audio Log, is also constantly spitting out money until the Audio Log is collected. It is unknown whether this is an oversight or if the currency is different than credits.
  • Credits are used by the player for the first time in Halo: Reach to buy Armor Permutations and Armor Effects for their Spartan character in the game. These credits also determine Rank.[11]
  • If a Marine is killed with friendly fire in Halo 3, another one may say "Okay, now you owe me twenty credits!"
  • The headhunters Jonah and Roland would constantly bet twenty credits while on missions.

Sources

Links

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External