Halo: Reach Multiplayer Beta
From Halopedia, the Halo wiki
Template:Ratings Template:New Content The Halo: Reach Multiplayer Beta is a phase of the development of Halo: Reach, produced by Bungie, LLC and organized by Microsoft Game Studios. The Beta was released to the public on May 3, 2010[1], and will be used to test different aspects of Halo: Reach multiplayer with the public, judging what to change based on public demand.
An invitation to the Beta is included with all copies of Halo 3: ODST that have an Xbox Live connection. Additionally, multiple invitations to the Beta will be randomly distributed to Xbox LIVE users by Microsoft as gifts for being loyal Xbox LIVE customers. Also on April 30, 2010, Bungie released hundreds of Beta codes on their homepage, but they were snatched up in record times.[2]
Details of the Beta
The Beta will introduce a variety of new user-interfaces such as an expanded player customisation system and player investment system, gametypes such as Headhunter and Invasion and a re-innovated gameplay feature called Armor Abilities. Bungie has also confirmed that the Beta will feature several new weapons and vehicles, as well as four multiplayer maps, one of which has been described as a large, vehicular-based map.
Included Features
The Beta test featured the majority of features from the final multiplayer experience, though it had been hinted that not all will be shown. The features are:
Gallery
Sources
- ^ Bungie.net:, Halo: Reach Rolls Into Fog City
- ^ halo.bungie.org: Halo 2 Offer
- ^ a b c d e f g h i j k l m n o p q r s t u v Bungie.net: Bungie Weekly Update: 04.02.10
- ^ a b c d e Bungie.net: Halo: Reach MP Trailer
- ^ a b c d Bungie.net: Bungie Weekly Update: 04.09.10
- ^ Bungie.net: Bungie Weekly Update: 03.26.10
- ^ Shacknews: Halo: Reach's Arena System In-Depth
- ^ a b c d 1Up: Halo Reach (Xbox 360) Preview
- ^ GTTV: Gametrailers TV with Geoff Keighley
- ^ a b c d e Bungie.net: Beta Playlist