Magnum (gameplay)

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Revision as of 02:43, October 16, 2005 by Dragonclaws (talk | contribs)

Summary

A stripped-down version of the M6D Pistol equipped by the crew of the Pillar of Autumn during their battle with the Covenant on Installation 04, the Magnum does not have a scope, nor are its bullets explosive - and it therefore lacks the very features that made its counterpart so deceptively deadly in Halo: Combat Evolved.

The magazine of this handgun can hold 12 bullets and has moderate stopping power. In close quarters with a dual-wieldable configuration, it can be surprisingly effective when employed against unshielded foes - not to mention stylish. Over longer distances, however, its lack of scope and modest magazine capacity renders the Magnum largely ineffective. It is also rather slow to reload, a fact you should take into consideration before opting to use it against large groups of enemies. It is, however, quite useful for placing exact headshots.

Technical Data

Official Designation    : M6C Magnum Sidearm
Projectile Type         : 12.7MM Semi, Armor Piercing
Dual-Wield              : Yes
Damage                  : Medium
Range                   : Close
Accuracy                : Medium
Rate Of Fire            : Medium
Autofire Capability     : Manual
Magazine Capacity       : 12 Bullets
Ammunition (Additional) : 48 (4 Magazines)
Reload Speed            : Slow
Melee Attack            : Average
Scope                   : No

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