Suicide Grunt
From Halopedia, the Halo wiki
A Suicide Grunt[1] is like a "berserk" mode for the Unggoy in Halo 3. Occasionally, an Unggoy will get the other Unggoys to prime one Plasma Grenade in each hand and charge towards enemy forces. This mode can be achieved by any Unggoy, so it is most likely a parallel to the Brute berserk mode.
Combat
Suicide Grunts can be dangerous if not taken care of quickly. To locate and avoid being killed by them it is advisable to take the following three precautions. First, keep an eye out for them - they are usually quite easy to spot since they have a blue glow on each side of them. Second, listen for the Kamikaze Grunts' distinctive screams. This is helpful when you are not using your motion tracker. Finally, do not wait for them to explode on their own. Once the Grunt is killed, the grenades will fall to the ground and detonate, destroying anything in the blast radius of the grenades. Often Kamikaze Grunts can be a threat if you are sniping and don't hear the screams.
Trivia
- They have been also known as Kamikaze Grunts. The name is derived from kamikaze tokubetsu kōgeki tai, Japanese suicide pilots from WWII. The word kamikaze roughly translates as Divine Wind. The name of the suicide attackers was coined after a storm that destroyed a Mongol fleet invading Japan.
- The Suicide Grunt is particularly dangerous if the Halo 3 Catch Skull is turned on, as other Covenant forces will lob grenades at you as the Grunts charge, causing a chain reaction of grenade explosions.
- If you act quick enough, you can use the Suicide Grunt as a weapon. If you can kill him while he is running next to some of his allies, they will be a little slow to jump away, killing any enemies within the blast radius.
- If you turn the "Cowbell" skull on, the Suicide Grunts can be a very hilarious way to kill enemies (or friends if you are playing co-op).
- Kamikaze Grunts normally aren't Grunt Minors.
Sources
- ^ Halo 3: The Official Guide, page 30