Turret
From Halopedia, the Halo wiki
A Turret is a self-contained weapons platform capable of rotation. In the Halo Universe, there are three different types of turrets: stationary turrets; turrets mounted on vehicles; and turrets that can be removed from their stands and used as Support Weapons.
The term Turret may refer to any of the following:
- M41 Light Anti-Aircraft Gun- the weapon mounted on the M12 Warthog LRV.
- 102mm SC-HE Rocket Turret- the weapon mounted on the M12A1 Warthog LAAV.
- M68 Gauss Cannon- the weapon mounted on the M12G1 Warthog LAAV.
- M247 GP Machine Gun- stationary UNSC Machine gun seen in Halo 2.
- AIE-486H Heavy Machinegun- stationary Machine gun seen in Halo 3. (Also a Support Weapon.)
- M202 XP Machine Gun- machine gun used in the training of Spartan IIIs in Halo: The Ghosts of Onyx.
- Shade- the Covenant stationary turret seen throughout the Halo series.
- Type-52 Directed Energy Support Weapon- stationary turret in Halo 3. (Also a Support Weapon.)
- Type-42 Directed Energy Support Weapon- another incarnation of the plasma turret seen in Halo 2.
- Automated Turret- a Forerunner-built deployable piece of Equipment.
- Base Turret- the stationary heavy turret used to defend UNSC Firebases in Halo Wars.
- Heavy Plasma Turret- the defense structure used to protect the Covenant Citadel as seen in Halo Wars.
- Automated Plasma Turret- Seen in the multiplayer map Snowbound to prevent players from exiting the combat area.
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