File:HR CollarBandolier HiPoly Render.jpg
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Summary[edit]
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Summary | High-poly render of the Collar/Bandolier chest rig and its 8-Gauge Magnum shells. Note the name "Jai" in the filename. |
Type | Render |
Game | Halo: Reach |
Artist | Zeke Garcia |
Source | https://www.artstation.com/artwork/e0XkZ |
Original filename | zeke-garcia-armor-perm-jai.jpg?1413169323
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Source caption | Halo: Reach - Microsoft Game Studios - Xbox 360 Completed a variety of assets for this game from organic to hard surface including characters, creatures, vehicles, weapons, props from concept to completion and in engine setup. Created high resolution source models, in game models, map projections, texturing, advance materials, rigging, animation, collision/physics models, destruction states. Teamed with designers and other artists for special prototypes or one-off tasks. Helped create an environment space for a multi/single player map M35. Halo: ODST - Microsoft Game Studios - Xbox 360 Worked on the Xbox Live Arcade: Avatar Character awards that were given for in game achievements. Created statue center pieces for one of the games firefight maps. |
License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the image. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the image portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 07:51, July 22, 2024 | 1,920 × 1,080 (171 KB) | BaconShelf (talk | contribs) | {{file info |summary = High-poly render of the Collar/Bandolier chest rig and its 8-Gauge Magum shells. Note the name "Jai" in the filename. |game = Halo: Reach |type = render |artist = Zeke Garcia |source = https://www.artstation.com/artwork/e0XkZ |filename = zeke-garcia-armor-perm-jai.jpg?1413169323 |caption = Halo: Reach - Microsoft Game Studios - Xbox 360 Completed a variety of assets for this game from organic to hard surface including characters, creatures, ve... |
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