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Throughout its lifespan, Halo Wars was updated with a number of Title Updates to fix game balance issues, patch bugs and make other quality-of-life improvements. The updates were released as free parts of the game's downloadable content throughout 2009 and 2010. Title Updates 1-4 were developed and released by Robot Entertainment due to the closure of Halo Wars developers Ensemble Studios, while Update 5 was developed by 343 Industries.
Title Update 2[edit]
Title Update 2 was released on May 12, 2009.[1] Note that the release of the Strategic Options Pack was considered Title Update 1.
Title Update 2 patch notes
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General
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- Flaming Warthog and Honor Guard Wraith skins now available in multiplayer to players who have those skulls.
- The option to show Unit Hit Point bars above units is now available.
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Balance
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- The number of points to reach all ranks has been reduced. General now requires 2.4 million, down from 3.2 million, and other ranks have been reduced accordingly.
- The max number of points you can get in a single match has been capped.
- The Prophet of Regret's land speed is now reduced to match other leaders.
- Vampire Tech Upgrades now increase damage done by 15% in addition to their other effects.
- Anders Cryo Bomb Upgrades now cost 50% more supplies.
- Anders Hawk Upgrade now costs 50% more supplies.
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Bug Fixes
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- Multiplayer Matchmaking and Connection improvements have been put in. Players should find that their 2v2 and 3v3 teams no longer split up.
- 'Ready for the Sequel' Achievement should now be rewarded properly.
- Units on Exile and Crevice should find it easier to traverse the map.
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Title Update 3[edit]
Title Update 3 was released on July 17, 2009.[2]
Title Update 3 patch notes
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Balance Changes
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- UNSC Warthogs Gauss cannon damage against tanks and other heavily armored vehicles reduced by 25%
- UNSC Warthogs build time increased by 3 seconds to 25 seconds
- Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%
- Covenant and UNSC turrets have 5% increased health and 5% increased damage
- UNSC Elephants have a 20% more health
- Grenade damage type now has 25% additonal damage against Warthogs and other medium armor ground vehicles.
- Recycle basic cost return fixed to be 50% for constructed buildings.
- Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before
- UNSC Leader powers disabled at the start of Reinforcement Matches
- Players no longer receive points for team killing.
- Self Destructing/Recycling buildings now gives points to opponents
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Bug Fixes
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- Players should now find it much easier to play System Link games
- Fixed Covenant Shield Generator Exploit
- Invisible Units should now have invisible health bars
- Players will no longer be able to scout opposing bases by using the area-select tool
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Title Update 4[edit]
Title Update 4 was released on December 18, 2009.[3]
Title Update 4 patch notes
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Balance
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- Grunts now do more damage to air units
- The Scarab now has 25% more health and does 25% more damage
- Gremlins now requires 2 reactors to be built
- The Arbiter now takes 25% more damage while raging
- Hunters now focus their Assault Beam much faster
- Brute Chopper is more effective vs. air
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Bug Fixes
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- The Cryo/Reactor Glitch has been fixed
- The Multiplayer Lobby should now work better for people with misaligned controllers
- Y-Abilities should no longer have their cooldowns reset erroneously
- Profiles that had problems accruing points in Multiplayer should now be able to gain points properly
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Rank system changes
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While not listed in the official patch notes above, TU4 also brought additional changes to the Halo Wars multiplayer rank system.[4]
Rank |
Old score needed |
New score needed
|
Recruit |
Play 1 game |
Play 1 game
|
Lieutenant |
25,000 |
15,000
|
Captain |
60,000 |
30,000
|
Major |
140,000 |
60,000
|
Commander |
310,000 |
120,000
|
Colonel |
700,000 |
240,000
|
Brigadier |
1,500,000 |
480,000
|
General |
2,400,000 |
960,000
|
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Title Update 5[edit]
Title Update 5 was developed by 343 Industries following the decision to close halowars.com and fold its services into Halo Waypoint.[5] The patch was originally intended to be released on December 15, 2010, though was delayed and later released on March 23, 2011.[6]
Title Update 5 patch notes
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- Fix the Theater issues that are preventing some players from viewing some cutscenes
- Some backend work to prepare the game for disconnecting from HaloWars.com. This was a fairly significant amount of work, as we wanted to be sure that multiplayer for the game still functioned properly without HaloWars.com and other backend support.
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Sources[edit]
- ^ Official Halo Wars Community Site, Halo Wars Title Update #2 Patch Notes Discussion (Retrieved on Jun 1, 2017) [archive]
- ^ Official Halo Wars Community Site, Halo Wars Title Update #3 to be released July 17 (Retrieved on Jun 1, 2017) [archive]
- ^ Official Halo Wars Community Site, Halo Wars Title Update 4 to be released 12/18 (Retrieved on Jun 1, 2017) [archive]
- ^ Official Halo Wars Community Site, New Halo Wars Rank Numbers (General now 960,000 Points) (Retrieved on Jun 1, 2017) [archive]
- ^ Official Halo Wars Community Site, Halo Waypoint Transition (Please Read) (Retrieved on Jun 1, 2017) [archive]
- ^ Halo Waypoint, Halo Wars Title Update Information: "The udpate went live today in the early AM hours. Happy to hear you got it ok!" - Kiki Wolfkill (Retrieved on Jun 1, 2020) [archive]