Voltaic weaponry
From Halopedia, the Halo wiki
Voltaic weaponry, also known as voltaic application devices,[1] refers to directed-energy weapons of Jiralhanae origin that weaponizes electricity.
History
Voltaic weapons represent some of the only remaining technology used during the Jiralhanae's rich technological age prior to the nuclear global war that left their homeworld Doisac in devastation.[2] Such weapons had been spoken of in stories commonly passed down to the Jiralhanae living on Doisac's three moons: Warial, Teash, and Soirapt. Banished Warmaster Atriox intended to research and revive these old technologies to once again weaponize them; as such, Sicatt Workshop was formed.[1] By 2560, Sicatt Workshop has designed the Disruptor and the dynamo grenade.[2][3] The latest invention was the shock rifle, which was designed by technicians onboard Ghost of Barolon.[2] Vulcus, a technician and a member of Sicatt Workshop's Alchemy Corps, hoped that the technology could be applied to the weapons aboard Banished warships, so as to overload enemy systems to aid in ramming and boarding maneuvers.[1] All three types of voltaic weapons were manufactured at the Armory of Reckoning during the Banished's occupation of Installation 07.[2][3]
Operation
Although voltaic weapons utilize a variety of delivery systems, they share a commonality in discharging high-output electric current. The Disruptor fires small active dynamo munitions that attach to infantry and vehicles, where it can discharge high-output current to an attached target.[2] In contrast, the shock rifle fires a burst of three electrolasers.[1] When these projectiles are applied in great enough number and proximity, they can detonate to cause an extraordinary amount of heavy shock damage capable of shutting down vehicles or equipment, akin to the effects of an electromagnetic pulse.[2] Victims of the weapons—infantry or vehicles—are violently shocked and left rigid in the surging currents, leaving them immobilized and vulnerable to subsequent attacks.[3]