Damage table/HR
From Halopedia, the Halo wiki
all | bullet slow | bullet fast | bullet turret | sniper | needle | plasma slow | plasma fast | plasma turret | laser | explosion small | explosion large | collision | melee | cutting | burning | emp | no damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
material
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 |
liquid
|
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
soft
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0 | 0 |
soft_organic
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 0 | 0 |
soft_inorganic
|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0 | 0 |
tough
|
1 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0 | 0 |
tough_organic
|
1 | 0.5 | 1 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 0 | 0 |
tough_inorganic
|
1 | 0.5 | 1 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0 | 0 |
hard
|
1 | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 1 | 0 | 0 |
hard_metal_thin
|
1 | 1 | 1 | 1 | 1 | 0.25 | 0.4 | 1 | 1 | 1 | 0.75 | 1 | 1 | 1 | 1 | 1 | 0 | 0 |
hard_metal_thick
|
1 | 0.25 | 0.5 | 0.75 | 1 | 0.125 | 0.125 | 0.25 | 0.5 | 1 | 0.5 | 0.75 | 0.75 | 0.25 | 0.25 | 0.75 | 0.001 | 0 |
hard_metal_solid
|
1 | 0.125 | 0.25 | 0.5 | 0.75 | 0.0625 | 0.0625 | 0.125 | 0.25 | 0.5 | 0.45 | 0.5 | 0.5 | 0.125 | 0.125 | 0.5 | 0.001 | 0 |
hard_metal_invulnerable
|
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
hard_terrain
|
1 | 0.25 | 0.5 | 0.75 | 0.5 | 0 | 0 | 0.25 | 0.5 | 1 | 0.5 | 0.75 | 0.5 | 0.25 | 0.25 | 0 | 0 | 0 |
brittle
|
1 | 1 | 0.5 | 0.5 | 0.5 | 1 | 1 | 0.5 | 0.5 | 2 | 2 | 3 | 2 | 2 | 1 | 1 | 0 | 0 |
brittle_glass
|
1 | 1 | 0.5 | 0.5 | 0.5 | 0.25 | 0.25 | 0.5 | 0.5 | 2 | 2 | 3 | 2 | 2 | 1 | 1 | 0 | 0 |
brittle_elec
|
1 | 1 | 0.5 | 0.5 | 0.5 | 1.5 | 1.5 | 1 | 1 | 2 | 2 | 3 | 2 | 2 | 1 | 1 | 1 | 0 |
brittle_mech
|
1 | 1.5 | 1 | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 2 | 2 | 3 | 2 | 2 | 1 | 1 | 0 | 0 |
brittle_explosive
|
1 | 0.5 | 0.5 | 0.5 | 0.5 | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 2 | 2 | 1 | 2 | 0 | 0 |
energy
|
1 | 1 | 1 | 1 | 1 | 2 | 1.6 | 1 | 1 | 0.25 | 0.5 | 0.75 | 1 | 1 | 1 | 1 | 1 | 0 |
energy_shield_thin
|
1 | 1 | 1 | 1 | 1 | 2 | 1.6 | 1 | 1 | 0.25 | 0.5 | 0.75 | 1 | 1 | 1 | 2 | 1 | 0 |
energy_shield_thick
|
1 | 0.125 | 0.25 | 0.5 | 0.75 | 1 | 1 | 0.5 | 0.75 | 0.25 | 0.5 | 0.75 | 0.75 | 1 | 0.5 | 1 | 1 | 0 |
energy_shield_solid
|
1 | 0.0625 | 0.125 | 0.25 | 0.5 | 0.5 | 0.75 | 0.25 | 0.5 | 0.25 | 0.25 | 0.5 | 0.5 | 1 | 0.25 | 0.5 | 0.5 | 0 |
energy_shield_invulnerable
|
0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |