Canon

Punic-class supercarrier

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Punic-class
A render of the Punic-class supercarrier modelled by Jared Harris for the fan mod Sins of the Prophets - used in the 2022 Halo Encyclopedia.
Class attributes

Operators:

Manufacturer:

SinoViet Heavy Machinery[2]

In service:

2490-present[2]

General characteristics

Type:

Supercarrier[1][2]

Length:

4,000 meters (13,123 ft)[2]

Mass:

670 million tonnes[2]

Maneuver drive:

5 fusion drives

Slipspace drive:

Shaw-Fujikawa Translight Engine

Hull:

Titanium-A battleplate

Armaments:

 

The Punic-class supercarrier is a classification of capital warship built by SinoViet Heavy Machinery for use by the CMA Navy and later, the UNSC Navy.[1] There were only a few constructed, among them the most notable vessel was UNSC Trafalgar.[3][4][5]

Overview

Design details

The supercarrier was used for direct confrontation with Covenant capital ships, and was one of the few UNSC ships effective in this role. The armaments and armor of a Punic-class supercarrier dwarf those of any other carrier in service with the UNSC Navy.[3][4] The Punic class is capable of mounting frigates or destroyers in its ventral sub-vessel hangar bays.[6] The Punic class is one of the largest known vessels in human history, whose total length and tonnage is to date known to be superseded only by the UNSC Infinity.

Armaments

The Punic's armaments are broadly similar to those used on the successor Infinity-class. Its primary armament is a pair of a CR-01D Series 6 Magnetic Accelerator Cannons, with a pair of secondary Mark 15 Breakwater naval coilguns alongside them. The ship has a massive missile complement, with one hundred M42 Archer missile pods, twenty M96 Howler missile pods, and a point-defence network consisting of 80 M85 Scythe and 100 M965 Fortress guns.[2]

Ships of the line

Operational history

A Punic and its battlegroup in orbit over a planet.

The Punic-class supercarrier was commissioned towards the final years of the 25th century to aid the Unified Earth Government in combating the spreading Insurrection. Officially designated Space Control Vehicles, these carriers transported and sustained entire Colonial Military Authority expeditionary and interdiction campaigns throughout the more remote Outer Colonies for months at a time, as they eliminated insurrectionists and terrorists before their views could fester and spread. However, when the Human-Covenant War began, all Punic-class supercarriers were utilized to protect human colonies from the new Covenant threat.[1][2]

Punic-class supercarriers have participated in numerous campaigns and holding actions throughout the Human-Covenant War, including the UNSC's last stand above Estuary and as base stations for the decisive counterinsurgency and evacuation operations on Charybdis IX in 2535. However, despite the benefits of the powerful ships, the destruction of each supercarrier led to the loss of skilled crews and materiel that slowly decreased the UNSC Navy's overall effectiveness. By 2552, the final year of the Covenant War, only a handful of Punic-class supercarriers remained spaceworthy, including UNSC Trafalgar, which was stationed over Reach as the flagship of the Epsilon Eridani Fleet.[1] The Trafalgar itself was lost in combat against the Covenant during the Fall of Reach, further securing the Covenant's eventual victory in the engagement.[3][4][5]

Halo: Fleet Battles

UNSC Punic Supercarrier

Fore Section

Punic-Class Supercarrier (Fore Section) Capital Ship, Massive (675 PTS)
The fore section of the Punic-class supercarrier. Movement 6" Systems Loadout
Damage Track 10 • 8 • 5

Hard Burn (1)
Labyrinthine
Point Defence (7)
Titanium Armour (8)

Build Rating 5
Hangars 2
Boarding Craft 3
Security Detail 6
Primary Weapon Range Weapon Loadouts Arc Dice
Super MAC 20/40" MAC (3) Forward 10


Secondary Weapon Range Weapon Loadouts Arc Dice
Missile Batteries 12/24" Missiles Forward or Port+Starboard 10




Mid Section

Punic-Class Supercarrier (Mid Section) Capital Ship, Massive (675 PTS)
The mid section of the Punic-class supercarrier. Movement 6" Systems Loadout
Damage Track 11 • 9 • 6

Carrier Action (3)
Labyrinthine
Point Defence (8)
Titanium Armour (7)

Build Rating 6
Hangars 10
Boarding Craft 5
Security Detail 8
Primary Weapon Range Weapon Loadouts Arc Dice
MiniMAC Batteries 10/20" MAC (1) Port + Starboard 12


Secondary Weapon Range Weapon Loadouts Arc Dice
Missile Batteries 12/24" Missiles Port+Starboard 15



Aft Section

Punic-Class Supercarrier (Aft Section) Capital Ship, Massive (675 PTS)
The aft section of the Punic-class supercarrier. Movement 6" Systems Loadout
Damage Track 10 • 8 • 5

Hard Burn (1)
Labyrinthine
Point Defence (7)
Titanium Armour (8)

Build Rating 5
Hangars 2
Boarding Craft 3
Security Detail 6
Primary Weapon Range Weapon Loadouts Arc Dice
- -/-" - (-) - -


Secondary Weapon Range Weapon Loadouts Arc Dice
Missile Batteries 12/24" Missiles Aft or Port+Starboard 10



UNSC Supercarrier Special Rules

  • Frigate Resupply:
During the Repair Step of any End Phase, a Punic-class Supercarrier may allow a SINGLE Paris Formation Base within 10" to remove a SINGLE Damage Marker from its base. Where applicable, this action CAN be used to restore Titanium Armour to the formation base.
  • Automated Repair Systems:
Each time a Vulnerable Marker is applied to a Section of this Massive Element, roll a Halo Dice. On a result of a 1 or a 2, the Vulnerable Marker is instantly removed.
  • Limited Resources:
All Punic-class Supercarriers exist as individual Battle Groups and are not required to follow the standard rules for Battle group creation. Whilst they are not specialist Battle Groups, they are restricted by the size of Fleet they are attached to. A single Punic-class Supercarrier can be included in a fleet for every FULL 1250 Points being played.

Gallery

List of appearances

Sources