DEADEYE-class Mjolnir
From Halopedia, the Halo wiki
Deadeye | |
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Production overview | |
Manufacturer(s): |
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Testing site(s): |
Tribute's ship graveyard above Tribute's northern pole[1] |
Type: |
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Role(s): |
Extreme long-range target purging |
Technical specifications | |
Feature(s): |
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Template:Article Quote DEADEYE-class Mjolnir is a variant of MJOLNIR GEN2 manufactured by Hannibal Weapon Systems.[1]
Overview
Specifications
The suits are tailored to Spartan snipers, fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment.[3] While designed for extreme-range operations the suit still is functional in both mid and close range.[1] Deadeye can be optimized for extreme long-range target purging for the extreme end of sniper-oriented Spartan armor. With the smart-linked VISR software with movement-distance calibration, Deadeye has been updated to assist snipers at ranges that greatly exceed traditional firing accuracy.[1]
The helmet has an enclosed PZ-238 rebreather system. The VISR has a point-isolated, VISR focal software used for extreme-range targeting.[1] All Deadeye helmets also have a small piece of alloy from ships resting in the wreckage above Tribute's poles.[3]
Development history
Testing on an early prototype[4] of the DEADEYE suit was done on ANVIL Station in conjunction with Sangheili Rangers of the Swords of Sanghelios. These tests aimed to improve the suit's stealth capabilities.[2]
The Deadeye variant's final production run[4] was manufactured by Hannibal Weapon Systems. It was originally tested in Tribute's ship graveyard in Tribute's northern pole, and was designed for use by experienced Spartan marksmen.[5] During the testing the Spartans were placed in zero-gravity to affect long-range combat against exoatmospheric drones hidden among the wreckage.[1]
At some point in 2558, Spartan Kojo Agu tested another Deadeye prototype during a counter-piracy operation on Concord.[6]
Usage
Although Deadeye is rare in the field, the armor is highly regarded by its advocates.[1]
In-game information
Halo 3 MCC
In the Halo: The Master Chief Collection version of Halo 3, the Deadeye variant was added as part of Season 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Deadeye helmet, chest, shoulders and legs. The description of the armor pieces are the same for every set.
Piece | Description | Unlock requirements (Halo 3) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
Helmet |
Cross-training with Sangheili rangers on ANVIL Station will improve the suit's stealth capabilities. | N/A (MCC-exclusive) | Season 5 Tier 78, 1 |
Chest |
Season 5 Tier 38, 1 | ||
Shoulders |
Season 5 Tier 54, 1 | ||
Legs |
Season 5 Tier 97, 1 |
Halo 4
The Deadeye helmet was first introduced into the Halo games as a helmet in Halo 4.
Armor | Description | Unlock requirements (Halo 4) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
Deadeye |
Description (H4): Originally tested in the ship graveyards hanging above Tribute's north pole. |
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Unlocked by default. |
Helmet description (MCC): Tested in Tribute's orbital ship graveyards. |
Halo 5: Guardians
The Deadeye returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor employs the full FOTUS set, including the body, shoulders, forearms, and legs.
Helmet | Description | Unlock requirements |
---|---|---|
Deadeye (helmet) |
Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles. | Ultra Rare REQ card |
Deadeye (body) |
Tailored to the requirement of Spartan snipers, DEADEYE suits are fitted with emissions cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment. | Ultra Rare REQ card |
Trivia
Production notes
- The concept art for the Deadeye helmet on pre-order adverts was sketched over a render of an Air Assault helmet.
Miscellaneous
- In Halo 4, Deadeye is one of four helmet-only armor sets alongside the Locus, Scanner, and Strider helmets.
- In Halo 4's full body renders, and Halo: The Master Chief Collection, the Deadeye body armor is the same as the Recruit armor.
Gallery
Browse more images in this article's gallery page. |
Concept art
Concept art of the Deadeye helmet and skin for Halo 4.
Screenshots
A Spartan-IV wearing Deadeye helmet on Impact in Halo 4.
A Spartan-IV wearing a Deadeye helmet in Halo 5: Guardians.
- H5-Waypoint-Deadeye.png
Default skin in Halo 5: Guardians.
List of appearances
- Halo 3 (Halo: The Master Chief Collection-only)
- Halo 4 (First appearance)
- Halo 5: Guardians
Sources
- ^ a b c d e f g h Halo 4: The Essential Visual Guide, page 179
- ^ a b Halo: The Master Chief Collection, Halo 3 customisation menu
- ^ a b Halo 5: Guardians, Armor Permutations: DEADEYE - Helmet Description "Every DEADEYE helmet incorporates a small piece of alloy from one of the ships now resting in the wreckage above Tribute's poles."
- ^ a b Halo Waypoint, Canon Fodder - Armor Online (Retrieved on Jun 1, 2020) [archive]
- ^ Halo 4, Spartan Armor Customization: DEADEYE - Description "Originally tested in the ship graveyards hanging above Tribute's north pole."
- ^ Halo Waypoint, Canon Fodder - Lore of the Rings (Retrieved on Jul 15, 2021) [archive]