HAZOP-class Mjolnir
From Halopedia, the Halo wiki
HAZOP | |
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Production overview | |
Manufacturer(s): |
Materials Group (GEN1)[1][2] |
Testing site(s): |
Damascus Materials Testing Facility (GEN1)[1] |
Type: |
MJOLNIR (GEN1) MJOLNIR (GEN2)
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Role(s): |
Extended operations in exotic and hazardous environments |
“ | Some operations are considered hazardous even for a fully armored Spartan. | ” |
HAZOP-class Mjolnir (Hazard Operability), is a MJOLNIR Powered Assault Armor, is a MJOLNIR armor variant originally designed by the Materials Group,[1] with the GEN2 version being manufactured by Acheron Security.[3]
GEN1 overview
Specifications
The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs biothreat filters and corrosion-resistant sealing valves that operate in synchronicity,[2] which is a unique technology to process and manufacture oxygen in highly toxic conditions.[1]
The Mark V HAZOP armor includes a helmet and a shoulder piece.[1][4][5]
Development history
Early on in the Human-Covenant War prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.[1]
GEN2 overview
Specifications
The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process.[3] The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.[6]
Development history
Templates for the GEN2 were acquired by Acheron Security from the Materials Group in 2553, where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in slipspace.[3]
Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.[7]
Usage
While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.[3]
GEN3 overview
GEN3 compatibility
As late as 2560, the GEN1 HAZOP helmet could be requisitioned by Spartans, upgraded to GEN3 standards.
Usage
Some Spartans at the Avery J. Johnson Academy of Military Science made use of the upgraded HAZOP helmet.
In-game information
Halo: Reach - GEN1
The HAZOP helmet was introduced in Halo: Reach. It can be unlocked for use in multiplayer.
Armor | Description | Unlock requirements (Halo: Reach) | Unlock requirements (Halo: MCC) |
---|---|---|---|
HAZOP helmet |
Some operations are considered hazardous even for a fully armored Spartan. Mk.V helmet variant for use in hazardous environments. |
Recruit, 7,000 cR | Season 1, Tier 1 ( 1) |
HAZOP (CBRN/HUL) |
For operations in extremely hazardous environments; hardened uplink module. | Sergeant, 2,000 cR | Season 1, Tier 27 ( 1) |
HAZOP (CNM-I) |
Command network module-Improved; upgraded variant of the standard issue CNM unit. | Captain, 1,000 cR | Season 1, Tier 45 ( 1) |
HAZOP shoulders |
Some operations are considered hazardous even for a fully armored Spartan. | Recruit, 500 cR | Season 1, Tier 12 ( 1) |
Halo 4 - GEN2
HAZOP was one of the armor permutations to return, albeit completely redesigned for GEN2, in Halo 4. In The Master Chief Collection, the HAZOP set and its Forest (FRST) skin variant are available by default.
Armor | Description | Unlock requirements (Halo 4) |
Unlock requirements (Halo: MCC) |
---|---|---|---|
HAZOP |
Description (H4): Manufactured and battle-tested just outside of the city of Gdynia on Mars. | Reach | Unlocked by default. |
Helmet description (MCC): Battle-tested on Mars. | |||
Shoulders description (MCC): Modular left/right spaulder from HAZOP-class armor. | |||
Chest description (MCC): The suit's shield generators provide enhanced radiation shielding. | |||
HAZOP Forest (FRST) skin |
Description (H4): Customized with FOREST armor skin. |
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Unlocked by default. |
Helmet description (MCC) HAZOP helmet customized with FOREST coating. | |||
Shoulder description (MCC) HAZOP left/ right spaulder customized with FOREST coating. | |||
Chest description (MCC) HAZOP chassis customized with FOREST coating. |
Halo Infinite - Upgraded GEN1
The Mark V HAZOP helmet and its attachments are available for multiplayer Spartan armor customization on the Mark V [B] armor core in Halo Infinite. The HAZOP shoulders are available under the SAP series of shoulder pads.
Gallery
Browse more images in this article's gallery page. |
The helmet of the HAZOP armor as seen in Halo: Reach.
Mark V Hazop helmet in Halo: The Master Chief Collection.
A SPARTAN-IV part of Fireteam Bailey wearing GEN 2 HAZOP armor during the Battle of Ealen IV.
List of appearances
- Halo: Reach (First appearance)
- Halo 4
- Halo: Escalation
- Halo Infinite
Sources
- ^ a b c d e f Halo: The Essential Visual Guide, page 92
- ^ a b Halo Infinite, Armor Hall: HAZOP - Helmet Description "The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult."
- ^ a b c d e f Halo 4: The Essential Visual Guide, page 155
- ^ Halo: Reach, Armory: HAZOP Helmet - Description "Mk.V helmet variant for use in hazardous environments."
- ^ Halo: Reach, Armory: HAZOP Shoulders - Description "Some operations are considered hazardous even for a fully armored Spartan."
- ^ Halo 4 Limited Edition: Infinity briefing packet
- ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: HAZOP (Retrieved on Apr 23, 2013) [local archive] [external archive]
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