User:Dab1001/Sidekick

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< User:Dab1001
Revision as of 19:59, August 5, 2021 by Dab1001 (talk | contribs)
Sidekick
Cutout of the redesigned Mk50 Sidekick.
Gameplay role

Faction:

Human (UNSC)

Weapon tier (?):

Loadout weapon

Weapon type (?):

Precision weapon

Firing mode:

Semi-automatic

Effective range:

Close

Counterparts:

Human (UNSC):

Covenant:

Forerunner:

Weapon stats

Damage:

Low

Damage type (?):

Kinetic

Projectile speed:

Very high, near instantaneous

Rate of fire:

High

Accuracy:

Medium

Magazine size:

12 bullets

 

The Sidekick is a human pistol first introduced in Halo Infinite. It is a precision loadout weapon which deals Kinetic damage and is most effective in close quarters. The Sidekick deals little damage per shot but can be fired very rapidly, at the cost of accuracy.

Universe and lore

Main article: MK50 Sidekick

Manufactured by Emerson Tactical Systems, the MK50 Sidekick is a semi-automatic handgun in service with the UNSC Armed Forces. Described as "powerful and compact", it fires 10mm rounds from a detachable box magazine that typically holds 12 rounds. It differs significantly from the M6 series, the UNSC's most prominent sidearm, lacking the M6's signature hand-guard and smart-linked optic, the KFA-2 x2, while also firing a lower caliber round. The weapon usually sports an olive green and matte black finish.[1][2]

The MK50 Sidekick entered production at some point before 2559. By December 2559, the weapon was in service with UNSC forces aboard the UNSC Infinity, and saw action at the Battle for Installation 07. In the following year, the weapon was again used in subsequent conflicts at the ring.[3]

Overview

Counterparts

Sources