Knight Lancer
From Halopedia, the Halo wiki
Template:Forerunner Infobox Knight Lancers (also known as Knight Rangers) are a class of the Promethean Knight constructs created by the Ur-Didact toward the end of the Forerunner-Flood war. They were encountered by the UNSC on the shield world Requiem in the year 2557.[1]
Overview
Lancers are explicitly designed to secure elevated positions from which they can survey the battlefield, unleashing accurate and lethal fire from massive ranges[2]. As such, they are primarily used as scouts and marksmen, and are extremely accurate from great distances. Lancers are known for using Promethean vision to track targets, even if they are behind solid objects[3] as well as using the autosentry to provide covering fire. Lancers utilize a wide range of Promethean weaponry, including LightRifles, Binary Rifles, Suppressors, and Scattershots, as their ranged armament.
Despite being designed with range in mind, they are still capable of engaging in close-quarters combat. [2] In addition to the short-range teleportation capability possessed by all Promethean Knight types, Lancers are capable of charging at their opponents in a zigzagging motion at an incredible speed. This enables them to make use of the Scattershot's effectiveness in close quarters.[4]
Appearance
Lancers distinguish themselves visually from regular knights by the addition of five fins on their carapace. They are transverse sensor arrays which provide remote sensory data. Their hardlight blades also differ as they are elongated and end in a hook.[2]
Gallery
A Knight Lancer encountering a squad of Unggoy.
List of appearances
- Halo 4 (First appearance)
- Halo Mythos
Sources
- ^ Halo Waypoint - Halo 4: Promethean Gallery
- ^ a b c Cite error: Invalid
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- ^ GameInformer, October 2012 edition (digital content)
- ^ YouTube - NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*