Terminus Firefight
From Halopedia, the Halo wiki
Terminus Firefight is a cooperative gametype introduced in Halo Wars 2. In Terminus Firefight, players build both bases and armies to defend and survive against an onslaught of enemy forces. [1] This new mode is included with the digital expansion Awakening the Nightmare, released on September 26, 2017.
Gameplay
Up to three players amass armies to defend both their bases, and their Forerunner terminus node against an ever-increasing and intensifying hoard of attacking enemies.
Players have to battle against UNSC, Banished, and voracious Flood forces while fighting for survival. With the ability to construct new defense measurements such as spike floors and barricades alongside classic Halo Wars gameplay features like base-building, tech trees, and Leader power usage, this modes adds an entirely new tower defense-style twist to the classic wave-based Firefight mode.
Bonus items will be often dropped in few wave, it could be Power, Supply or even Veterancy bonus supply and it will dropped on random area of the map. Score multiplier will be added with every minibase you constructed however your minibase will be extremely vulnerable to the enemy since they will also attack your minibase if they spot such.
Player can get close to terminus since it provides permanent healing effect, suitable for units that defend the last line.
Always expect of every type of attack, the Huragok on this firefight are modified with glassing beam when it self-destructed above one of your structure. Note that the enemy will be constantly focusing on attacking terminus except for some such as modified Huragok that can use glassing beam if self-destructed above your base.
Maps
This mode is only playable on the map The Last Bastion.
Gallery
- HW2C-TerminusFirefight.jpg
Banner for the map The Last Bastion.
Sources
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