Sergeant Johnson (leader)
From Halopedia, the Halo wiki
FPS games
In Halo: Combat Evolved, Johnson can appear in multiple levels as a standard allied Marine. In Halo 2 and Halo 3 Johnson cannot be killed. In Halo 3: ODST Johnson is a playable character for Firefight.
Halo Wars 2
- "Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command."
- — In-Game description of Sergeant Johnson.[1]
- Unique Units: Avery Johnson (Hero unit), Colossus (Replaces M808S Scorpion), and HRUNTING/YGGDRASIL Mark IX Mantis (Replaces M12 Warthog)
- Tier 1 Leader Powers
- Tier 2 Leader Powers
- Tier 3 Leader Powers
- Tier 4 Leader Powers
- Tier 5 Leader Powers
Sergeant Johnson
- Info: Ranged hero, Powerful rapid-fire Minigun, Rapidly-recharging shield, Deploys Repair Beacon.
- Tier: 1
- Cost: Population 0, Supplies 450, Power 450
- Sergeant Johnson upgrade: Smart Missile
- Info: Adds a Smart Missile, Periodically fires a long range missile
- Tier: 1
- Cost: Supplies 0, Power 400
- Sergeant Johnson upgrade: Beacon Shield
- Info: Units inside the shield take less damage, Repair Beacon lasts longer and heals faster
- Tier: 2
- Cost: Supplies 0, Power 600
- Sergeant Johnson upgrade: Gauss Chaingun
- Info: Replaces the Minigun with a Gauss Chaingun
- Tier: 3
- Cost: Supplies 0, Power 850
Sergeant Johnson can be purchased at the UNSC Armory as a hero unit. Johnson is able to heal friendly units within an area with his Y ability, Repair Beacon. Un-upgraded Johnson performs well against vehicles, but only okay against infantry, aircraft, and structures.