Counterpart

The Covenant counterpart is the Energy Sword? Seriously? Especially considering that the UNSC forces actually HAVE close quarters melee weapons such as machetes? It seems a little like comparing a Spartan laser to a Beam rifle because they both fire a linear of energy... AlexB1001 12:49, 7 December 2010 (EST)

Article Name

Should the name of the article be M45 Tactical Shotgun? Seeing as the M90 article isn't named M90 CAWS. Bottletopman 09:54, June 21, 2010 (UTC)

The M90 article is named that way because it is about all of the variants of the M90, instead of a single weapon like this article.--FluffyEmoPenguin 05:09, June 28, 2010 (UTC)

Article Info

Does anyone know which Game Informer interview it was that stated the M45 being more powerful than the M90. If so, could you put it in as a reference, becuase currently it just makes the article look messy. --Turn out the Lights, on your way Out 22:11, July 26, 2010 (UTC)


Reloads

In Halo: CE all of the weapons had an empty and a mid-magazine reload, while in Halo 2 and 3, well, not so much. In Halo: Reach Bungie decided to bring back the old, and realistic, reloads from Halo: CE for all the weapons... except this one. The shotgun is the only weapon in Reach that doesn't have proper empty and mid-mag reloads: it pumps at the end every reload no matter what. Though I admit it's better than never pumping (H2), and at least it doesn't pump every time you take it out (H3), but it's weird that they didn't fix it, as the SRS99 (Sniper Rifle) only had a mid-mag reload in the beta, but they later fixed it for the final game. I just find it really odd, any thoughts? Alex T Snow 08:50, September 8, 2010 (UTC)

Most likely, it's done because it looks cooler. SmokeSound off! 22:45, 31 December 2010 (EST)
Yeah... probably :( Oh well, I've gotten used to shotguns always pumping in every game anyway. Alex T Snow 02:25, 1 January 2011 (EST)

just a note

It looks to me like the M45 has a picatinny rail in-between the iron sights. A.O.A., Administrator of Ace Combat Fanon 11:06, 11 January 2011 (EST)

It is, or some future version of it. The DMR has one too, and it looks like the AR does under the ammo counter. And all over the grenade launcher. Alex T Snow 02:36, 12 January 2011 (EST)

Article Image

The article's main image is the shotgun form the Beta (not sure, but with those blue iron sights...), can someone a render of the final game's shotgun? —S331 08:59, 28 March 2011 (EDT)

I'm actually working on that right now, or at least trying to. I'm just waiting on a couple of people to deliver the links to the screenshots necessary to work on the final in-game shotgun render. It's actually gonna be a profile (side) view of it, and I'm not sure if I can get an angled shot of the shotgun, but someone might want to consider taking the present image into Photoshop and execute a color change of the sights to make them red. Might be a good idea to submit it as a separate file rather upload the new one on top of the old one, if at all. --Xamikaze330 19:17, 14 November 2011 (EST)Xamikaze330
UPDATE: It's already been uploaded to the article, in the Gallery section. --Xamikaze330 16:48, 17 November 2011 (EST)Xamikaze330

Elites

Why is the Elite's not operating the weapon correctly worth mentioning? Alex T Snow 18:22, 5 July 2011 (EDT)

It is a piece of Trivia that perfectly suits the trivia section, some pageking is removing it and refusing to tell me why. 24.60.143.195 11:00, 13 July 2011 (EDT)

I agree. I think this is a worthy piece of information.--The All-knowing Sith'ari 11:52, 13 July 2011 (EDT)
I agree as well. Other articles feature far less noteworthy information. --Courage never dies. 18:39, 13 July 2011 (EDT)

Replacing the M90 In Anniversary?

In the new video from Halo Waypoint comparing weapon sounds in Anniversary, the M90 is laballed the M45 Tactical Shotgun. It also has the same body it just has blue lights, so it looks pretty much exactly like the Beta shotgun. Is the M45 replacing the M90?Fairfieldfencer FFF 05:51, 8 October 2011 (EDT)

  • No, they're just using the models of the Halo: Reach version of the weapon for now, originally the MA5B and the M6D used the MA37 and M6G models respectively. BushWookieCamper 10:38, 8 October 2011 (EDT)
That was exactly what I was thinking. And I thought the name was just a misprint. But the two together with the game less than a month from release has me thinking.Fairfieldfencer FFF 10:44, 8 October 2011 (EDT)
Given that Anniversary will be released in a little over a month, it is definitely the final model. The Essential Visual Guide states that the M45 is the UNSCDF's standard, most widely-used shotgun - not just for the Army, but for the entire military. Therefore, it's probably just a minor retcon along the lines of, "They actually used this weapon, not that one." The idea that the M90 has been replaced in-game by the functionally identical M45 doesn't harm canon in any way, though it does reveal that some M45s have twelve-round magazines. Besides, the M45 looks much cooler. --Courage never dies. 11:25, 8 October 2011 (EDT)
As long as the power of the thing is the same, I don't care. I just know wikis like this stuff brought to their attention.Fairfieldfencer FFF 15:28, 8 October 2011 (EDT)
I like what they're doing here, it gets annoying when everyone sees a weapons for the first time and assumes it never existed til then, like the BR and SMG, or the Spartan Laser, this just means they used them side by side. Alex T Snow 19:57, 8 October 2011 (EDT)
As revealed in Data Drop 6, the shotgun featured in Anniversary is the M45E, which is functionally identical to the M90. The Spartans took all the Autumn's M90s for use in Operation: RED FLAG, explaining why the M90 doesn't appear in the game. --Courage never dies. 20:33, 22 October 2011 (EDT)
Well now the M90 in CE is retroactively an M45, shouldn't we merge the CE part of the M90 page with this page? No point in keeping that there when it was retconed into an M45.
Not true, the M90A and M45E both exist in canon, and are both different weapons, even if they perform the same for gameplay. Gameplay performance =/= canon, real shotguns shoot farther than 15 feet, and no shotgun has a choke as bad as the newer games. Alex T Snow 14:14, 23 October 2011 (EDT)
Especially because this is 500 years in the friggin' future! In the actual canon, I would be disappointed if Shotgun-ranges were anything LESS than that of a modern pistol, if not more accurate. Vegerot goes RAWR! File:Icon-Vegito2.gif Vegerot (talk) 14:31, 23 October 2011 (EDT)!
It does not matter if it were 2000 years in the future, the very nature of a shotgun (sending multiple projectiles out of one barrel with each trigger pull) means that effective range is likely going to be less (though not by much, and it is exaggerated in the games for gameplay reasons) than what a pistol will have to offer. SmokeSound off! 18:31, 16 June 2012 (EDT)