This article does not have enough inline citations and/or does not adhere to the proper citation format. You can help Halopedia by adding citations. |
Eddie Smith is an artist who works at Bungie.
Background
Smith was a part of a 3-D artist team that worked on the Halo games that divided the races up so that each would have it's own unique architectural style. Marcus R. Lehto headed up the design of the Humans. Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.
Gameography
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios
- The Mark of Kri (2002), SCEA
- Allegiance (2000), Microsoft Games
- MechWarrior 4: Vengeance (2000), Microsoft Game Studios
- Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.
Trivia
- He was one of the Bungie artists who worked on the Halo Graphic Novel.
- Eddie designed the Mylar print, which was sold as a limited signed edition, with only 500 copies.
Works
- Halo user page pics 3.jpg
Halo 2 "Edge" cover
- Eddiemylar.jpg
John-117 against two Type-47 "Scarabs".
Sources
- This article is a stub. You can help Halopedia by expanding it.