- "Overall I think this score is a bit more intimate and personal. We're telling a human story, not a cyborg story. This isn't a space opera but a story that takes place on earth in one city. Although the player get's to inhabit the shoes of several characters, they still primarily should feel like one person discovering the mystery that lies behind the ruins of New Mombasa"
- — Martin O'Donnell to Music 4 Games.
The Halo 3: ODST Original Soundtrack consists of music tracks composed by Martin O'Donnell and Michael Salvatori, is a two-disc set similar to the Halo 2: Original Soundtrack and Halo 3: Original Soundtrack.[1][2]
About The Soundtrack
As with the previous soundtracks, each song is made up of suites, and the suites are ordered so that you hear them in the way that you would hear them if you played through the game. It was Composed and Produced by Marty O' Donnell and Michael Salvatori, and includes a complete 68 track listing inside.
Track Listing
- Original composition:
- Sound design:
- Arrangement:
- Label:
- Performance:
Trivia
- The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to seven and possibly the eponymous Monitor 343 Guilty Spark. Additionally "Prepare to Drop," named after the game's tagline, has a runtime of 1:17, a reference to Master Chief.
- It seems that Marty O'Donnell was going for more of a jazz perspective. In Deference for Darkness, there is a short saxophone section. More brass appear to pop up more in this soundtrack than the others. However in tracks like Skyline, it has the same variety of electric guitar, string, percussion, and other instruments; it is this combination and mixing that makes the Halo soundtracks so renowned and recognizable.
- The soundtrack was awarded the Best Original Score at the 2009 Spike Video Game Awards.