Template:Ratings This is a guide on How to pilot an AA Wraith in any level it appears in. Follow the steps below to achieve this task. It is to be noted however that the Wraith will self-destruct once you leave it. So avoid leaving the Arbiter or any marine in the turret; they will die, and allies blame you for their death.
Walkthrough
- Find an AA Wraith (Recommended on the level The Covenant though can be done on every level it's on). However, some levels (such as "The Ark") it is much harder than on "The Covenant".
- Take out the gunner if necessary.
- Stand on the hatch (the door) of the Wraith and melee it off (Weapons like Rocket Launchers or Spartan Lasers with a good melee force will smash open the hatch in one hit and not kill the driver). Or, on higher difficulties or with the Tilt skull on, you will probably have to board the Wraith and melee the hatch until it falls off, as a normal melee attack won't even dent the hatch.
- After the hatch is off, hit the driver with a melee attack so his helmet is knocked off. If you melee the driver to death, it will not work
- If you boarded the Wraith, get off and jump on top of (not board) the Wraith. Once you see the drivers head, crouch and position yourself so you do not see "Hold RB to board Wraith".
- Holding RB, shoot the driver in the head until he dies (it's better using a Battle rifle or Covenant Carbine), once he does you will automatically enter the Wraith. Though you can use the Spartan Laser, it's not a recommendation as it can easily kill you
Multiplayer Walkthrough
- Find an AA Wraith
- Get player 1 to board the Wraith, with player 2 holding RB at its front or side.
- Get player 1 to melee the driver and gunner normally.
- As soon as the driver and gunner are killed, player 2 will automatically get inside.
- If there is an ally gunner, and the driver gets out, the wraith will still explode
Explanation
The reason you can't pilot this Wraith variant is because of a rule Bungie included in the development; and that rule is when the driver dies, the vehicle explodes. As you may have noticed, if you attempt to kill the driver in order for it to be unoccupied so you can use it, it will self-destruct when the driver is dead. If Bungie hadn't included this, you could just get in and out of the vehicle as much as you want. This is where the glitch comes into play. When you kill the driver while holding RB, you are quick enough to bypass this "rule" and get in the Wraith, tricking the system into thinking that the driver never left the vehicle. The rule also explains why the Wraith will self-destruct when you leave it; as you have left the vehicle, the system now realizes that the driver is absent from the vehicle, so it carries out the correct action, thus destroying the Wraith.
Trivia
- When piloted, the vehicle uses a temporary reticule that seems to be used for vehicles that do not yet have a reticule of their own. This same reticule could be seen in several ViDocs and in the Beta when using locked vehicles like the standard Wraith. It is unknown whether Bungie ever intended for the player to use this vehicle and decided to remove this capability due to its over-powered nature or it is using an edited Wraith, and found it easier not to take away the driving ability but to make it explode. Another thing of note is that there is an animation that is seen only when the player gets out of the vehicle - the turret being contracted into it's compartment.
- If hijacked, the main weapon can be fired at a rate much greater than is seen during normal gameplay, all one needs to do is button-mash on the Right Trigger. This is most likely because there was no wait between shots programed, since it was not intended to be driven.
- On Xbox Live, this glitch will not work except for the host, but on rare occasions the other player attempting to drive will get into the destroyed Wraith as if it were still working, however it is immobile and cannot fire. This is possibly due to lag, as the aforementioned rule cannot be bypassed quickly enough.