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Halopedia has a walkthrough guide for this level; see The Covenant (level)/Walkthrough. |
The Covenant[1] is the title of the seventh campaign mission of Halo 3.
It takes place in The Ark. In this level, you must deactivate the shield protecting the Prophet of Truth. Before reaching Truth, you must face off against a massive vehicular Covenant force, including two Scarabs. Finally, united by the common purpose of stopping the rings, Master Chief and the Arbiter unite with the Flood, only to be betrayed when the threat has been dealt with.
Upon completing it on the Normal, Heroic, or Legendary difficulties, the player will earn the "Last Stand" achievement and 40 Gamerpoints. It is the longest level in the game and the last level in which you fight the Covenant. This level is very important for being the final defeat of the Covenant.
The IWHBYD Skull is found on this level. See Halo 3: IWHBYD (I Would Have Been Your Daddy) Skull for more details on how to aquire it.
Transcript
Trident
<youtube width="400" height="400">TPZAoWCfPA8</youtube>
{Cutscene}
Five pelicans fly in, Followed by two Separatist Phantoms. Cut to a large energy barrier surrounded by Covenant Loyalists
- Miranda Keyes (COM): "We hit these three generators, and the barrier will fall?"
- 343 Guilty Spark (COM): "A small section, yes."
A Grunt spots the flight formation as it approaches the mainland, and cowers.
- Miranda Keyes (COM): "Good enough. Johnson, drop the Chief at the first generator, then head to the third. The Elites will punch right down the middle."
- Johnson (COM): "Roger that."
The Pelicans and Phantoms break formation. Two Pelicans, one carrying the Chief, head towards Tower 1. AA fire erupts around them.
- Hocus (COM): "Charlie Foxtrot! Tower One approach has active Triple-A!"
Gunfire hits one of the engines of the following Pelican, forcing it into the Chief's Pelican, tossing a Warthog out onto the ground. The Pelican swerves out of control.
- Damaged Pelican Pilot (COM): "MAYDAY! I can't control her!"
- Hocus (COM): "Pelican down, Pelican down!"
- ODST Sergeant "Brace yourselves, we're going in a little hot!"
Chief grabs a Spartan Laser jumps off the Pelican with the ODSTs
{Gameplay}
- ODST Sergeant: "Pile out! Go go go!
- ODST Sergeant (Reynolds): "Up the beach! Kill that Wraith!
or
- ODST Sergeant (Stacker): "Alright, up the beach! Take out that Wraith!
- Hocus (COM): "Commander, this is Kilo 23. Lost my Wingman and our only Hog. Over."
- Miranda Keyes (COM): "Roger that Hocus. Get out of there!"
The Master Chief and his Squad secure the beach, and destroy the Anti-Air Wraith
- ODST Trooper (COM): "Beach head secure, Commander. Hostile Anti-Air has been neutralized."
- Miranda Keyes (COM): "Understood. I'm on my way. Shipmaster, begin diversionary bombardment."
- Shipmaster Rtas 'Vadum (COM): "I will beat the Prophet's shield like a drum. By the time the barrier falls, he will beg for mercy."
A Pelican drops off a Mongoose and Warthog for the Chief and the Squad.
- Miranda Keyes (COM): "Spark believes Truth can activate the rings at anytime. If he does, Earth, every being in the Galaxy. Halo will kill them all."
(They mount up and head off for the first tower.)
- Miranda Keyes (COM): "Get to the first tower. Shut it down."
As you drive up the hill towards the 1st generator.
- Johnson (COM): "Ma'am, we're on the ground. Third Tower in sight."
Keyes (Radio): "Good. The Arbiter and the Elites have touched down in No. 2."
-(Co-op change) Miranda Keyes (COM): "Good. The Elites have touched down in No. 2."
- ODST Trooper: "Objective in sight. Watch for heavy armor."
The Squad clears the Armor and other resistance on the perimeter of the tower
- Miranda Keyes (COM): "Chief. You've got to off line that tower."
Keyes' Pelican drops off weapons.
- Miranda Keyes (COM): "Get inside that tower. Take it down!"
(Master Chief gets inside, secures the bottom floor. The ODST and/or Marines hold while the Chief secures the top floor and deactivates the tower. The Chief secures the top floor, after an encounter with a Chieftain with a hammer)
- Miranda Keyes (COM): "Chief, find the control panel, and shut it down!"
The Master Chief deactivates Tower 1.
<youtube width="400" height="400">q52jMbB-XjQ</youtube>
(shows also the next cutscene)
{Cutscene}
- Miranda Keyes (COM): "Good work Chief! That's one. The Arbiter ("Elites" in Co-op) should be just about to... that's two! It's all up to Johnson's team now."
Tower 3 does nothing.
- Miranda Keyes (COM): "Get back outside Chief. Wait for transport
{Gameplay}
- Miranda Keyes (COM): "Johnson. Come in. Over."
- Johnson (COM): "Brute reinforcements, ma'am (static). We're pinned down!"
- Miranda Keyes (COM): "I'm on my way!"
- Johnson (Radio): "Negative! Fire's too heavy! Everyone fall back! Now! (Static and cut-off)"
- Miranda Keyes (COM): "Sergeant Major?!!"
The Chief hurries back downstairs.
- Miranda Keyes (COM): "Johnson?! Can you hear me?! Chief. You need to link up with the Arbiter ("Elites" in Co-op) and proceed directly to the Third Tower. Make your way back to the beach."
After clearing a group of Jackals and Grunts attacking the Marines holding the lower floor, the Chief and his squad get back to their vehicles (if there are none, a Troop Transport Warthog will come to pick them up) and link up with Hornets on the beach.
If you Want it Done Right
- Hocus (COM): "I got a few birds that need an escort. Take a Hornet, and get 'em safely to the Third Tower."
The Chief and the other Hornets clear the airspace of Tower 2, then proceed to Tower 3. They reach Tower 3 Airspace, with heavy resistance both in the air and on the ground.Detroy the air enemies then use the hornet to destroy all of the ground enemies. If you can't get all of them get out of the hornet and kill them.
- Pelican Pilot (COM): "Objective in sight, Commander. No sign of Johnson or his team."
- Miranda Keyes (COM): "Understood. Chief. Clear an LZ then get inside the tower."
After the airborne forces take out the Anti-Air Wraiths, the Separatist Phantoms arrive and drop off the Arbiter and his Elites for the Assault. The Chief lands the Hornet and joins them. They secure the lower floor.
- Arbiter: "Darken this tower and the barrier will fall. Go Spartan! We have no time to waste."
The Arbiter and Elites hold the lover level while the Master Chief heads up. The Chief secures the top floor, after encountering a Chieftain Support Gunner with Stealth Brutes.
- Miranda Keyes (COM): "Hit the switch Chief! And the barrier will fall!"
(The Chief deactivates the Third Tower.
{Cutscene}
The barrier falls. The Shadow of Intent advances.)
- Shipmaster Rtas 'Vadum (COM): "Now, Prophet. Your end has come."
(A Slipspace Rupture suddenly appears. High Charity emerges and approaches the Ark)
- Shipmaster Rtas 'Vadum (COM): "High Charity... By the Gods, brace for impact!"
Debris strikes right through the Shadow of Intent's hull. More is seen. One of them crashes through the window right above the Chief. The Chief prepares for the Flood he knows came with it.
{Gameplay}
The Chief quickly manages to eliminate the few hostiles that arrived in the rock.
- Miranda Keyes (COM): "Shipmaster, what's your status?"
- Shipmaster Rtas 'Vadum (COM): "Significant damage. Weapon systems disabled."
- Miranda Keyes (COM): "Move to a safe distance! Stay away from the Flood."
- Shipmaster Rtas 'Vadum (COM): "Why would the Parasite come here?!"
- 343 Guilty Spark (COM): "The Ark is out of range! Of all the active installations! Priority: We must contain this outbreak before..."
- Miranda Keyes (COM): "No! First, we stop Truth! Then we deal with the Flood."
The Chief links up with the Elites and the Arbiter under attack. After eliminating the Flood in the tower, they get outside to meet Marines engaged in combat with the Flood, and assist. A Separatist Phantom arrives to pickup the Arbiter.
- 343 Guilty Spark: "I must see the crash site, assess the damage done to the Ark."
- Arbiter: "To the top of that hill, Oracle, no further. We cannot risk your capture by the Flood."
The Arbiter takes 343 Guilty Spark with him. The Pelicans dropped a M12G1 LAAV Warthog,a Mongoose with a rocket equipped Marine, and a Scorpion for the Assault on the Citadel. The Chief, Marines, and Elites mount up.
- Miranda Keyes (COM): "The Shipmaster's Carrier is out of commission, Chief. I need you to take down Truth. The Flood's just going to put pressure on him and accelerate his plans. Punch through the cliffs! Get inside that Citadel!"
Journey's End
The Assault Team gets through the cliffs.
- Marine (COM): "Citadel in sight."
- Marine #2 (COM): "Brutes are mobilizing everything they got."
The Assault Team clears the cliff, facing Ghosts, Prowlers and wraiths and meets with Hornet Gunships near the route down into the clearing.
- Marine Sergeant (Stacker) (COM): "Hornets inbound!"
Depending on choice, the Master Chief takes a Hornet and makes his way to the Citadel, when two Scarabs drop down from above.
- Pelican Pilot (COM) "I count two Scarabs! Repeat: Two Scarabs!"
With the Hornet hit the back of the first scarab untill you see the weak point and hit it.
The Chief takes out one of the Scarabs.
- Miranda Keyes (COM): "First Scarab's down! All units. Concentrate your fire on No. 2."
Do the same thing with the 2nd.
The Chief takes out the final Scarab.
- Miranda Keyes (COM): "Both Scarabs down! Well done! (If any resistance is left) Marines! Pick off the stragglers."
A Separatist Phantom arrives at the Platform leading to the entrance of the Ark's Control Room, dropping off the Arbiter and 343 Guilty Spark.
- Arbiter (COM): (If you're not there when he is) "Spartan, come to me. This ramp hides a path!"
.The Chief lands and meets the Arbiter and 343 Guilty Spark at the top of the Platform.
- Arbiter: "The Flood scales the citadel's far wall. Activate this bridge Oracle. (To the Chief) The Prophet will die by my hands. Not theirs."
- 343 Guilty Spark: "Calamity! If only we had more time!"
343 says this first if you are on co-op
The Chief and the Arbiter enter alone. The entrance is a large hallway with screens mounted along the walls.
- Cortana (Cortana Moment): "It asked, and I answered. For a moment of safety, I loosed damnation on the stars."
- Truth: "My faithful. Stand firm."
<youtube width="400" height="400">QupkaTJakgs</youtube>
{Cutscene}
The screens light up. The Prophet of Truth is seen making another speech. The Chief and Arbiter rush to find a way up.
- Truth: "Though our enemies crowd around us, we tread the blessed path. In a moment I will light the rings, and all who believe, shall be saved."
Master Chief and Arbiter find an elevator, with a screen in front of it, showing Johnson behind Truth, held aloft by a Brute.
- Miranda Keyes (COM): "Chief? How close are you?"
They look up. The height is phenomenal.
- Master Chief: "Not close enough."
In the Control Center with Truth.
- Johnson: "That the best you got?"
A Brute Chieftain gives menacing chuckle, then picks him up around the neck, and begins to strangle him.
- Johnson: "Oh, come on! Impress me!"
- Truth: "Stop, you imbecile! He wants you to kill him. I would prefer that you did not."
- Johnson: "What's the matter, big shot? Can't start your own party?"
- Truth: "I admit, I need your help. But that secret dies with all the rest."
Behind, a Pelican roars through a huge window and crashes onto the ledge next to them, pushing a Brute off. Truth is thrown offscreen.
A Brute Captain gets up, but Keyes blasts it with her Shotgun.
- Miranda Keyes: "Johnson, (Pumps the Shotgun) sound off!"
- Johnson: "(Coughing) Get out of here!"
- Miranda Keyes: "Not without you!"
(Brutes surround Miranda and Johnson. Miranda fires away at the Brutes with a shotgun.)
- Truth: "You delay the inevitable. One of you will light the rings."
Miranda draws a Pistol and aims her weapons both ways.
- Truth: "You cannot hope to kill them all."
- Miranda Keyes: "You're right."
She aims the pistol at Johnson.
- Johnson: "Do it. Me...then you..."
Keyes hesitates.
- Johnson: "Now!"
Keyes straightens up and aims. Several spiker shots are heard. Keyes gasps in pain and drops her weapons.
- Johnson: "NO!"
Brute Cpt. restrains Johnson. Miranda collapses and dies, with several spikes in her back. Truth walks onscreen, a Spiker in hand.
- Truth: "Your forefathers wisely set aside their compassion."
He looks down at Miranda and gingerly tosses the Spiker away.
- Truth: "Steeled themselves for what needed to be done."
Truth walks up to Johnson.
- Truth: "I see now why they left you behind."
Johnson is brought up to the control panel.
- Truth: "You were weak, and Gods must be strong."
He forces Johnson's hand down on the panel. Instantly the Control Terminal begins to change and heighten. The Six Holographic Halo Rings light up one by one. At the end of the corridor, the Chief and Arbiter emerge from the lift. Two Pure Flood Tank Forms drop from above.
- Gravemind (speaking through Pure Flood Tank Form) :"Do not shoot,..
The Master Chief and Arbiter draw weapons.
- Gravemind (speaking through Pure Flood Tank Forms) :"..but listen! Let me lead you safely to our foe. Only you can halt.. what he has set in motion!"
Infection forms scurry past Chief and Arbiter.
Revelation
{Gameplay}
Master Chief, Arbiter, and the Flood begin the assault on the Covenant. After crossing a bridge guarded by heavy weapons, they reach a room with holograms of Truth in the Forerunner systems.
- Truth: "How could I have known the Parasite would follow?! Undoubtedly this is the Heretics' doing. A final, bitter curse. Clear evidence of treachery long hidden."
(At the second bridge, the Covenant forces make their final resistance. At the second room, Truth holograms make a final message.
- Truth: "So far are we along the path, that I must strain to hear the clumsy patter of their feet. Know this my brothers. They may foul the way with their charred and broken bones, but they will not stop the Journey."
The resistance on the third bridge has already been decimated by the Flood. A light bridge is all that remains to reach Truth.
<youtube width="400" height="400">26zwhqEd7H0</youtube>
{Cutscene}
The Chief and the Arbiter cross the light bridge, and come across Johnson, who is resting the dead Miranda Keyes on his lap by her head next to the Pelican. Johnson closes her eyes.
- Johnson: "Stop the rings. Save the rest."
The Chief continues to stare at Miranda while the Arbiter approaches the crawling form of Truth, Energy Sword in hand
- Truth: (Weakly): "Can you see, Arbiter? The moment of salvation is at hand!"
- Arbiter: (grabbing Truth by the throat): "It will not last!"
- Truth: "Your kind never believed in the promise of the sacred rings."
- Gravemind: (speaking through Truth):"Lies for the weak! Beacons for the deluded!"
(At this moment, the Arbiter draws his Energy Sword back, ready to kill his former leader)
- Arbiter': "I will have my revenge - on a Prophet, not a plague!"
- Truth: "My feet tread the path; I shall become a God!"
Tentacles begin to sprout on Truth as the Flood take him.
- Gravemind: (speaking through Truth): "You will be food - nothing more!"
- Truth (realizing what is happening to him and seeing the Chief stopping the activation): "NO!"
Chief deactivates the Ark. The Seven Holographic Halo Rings dim. A Flood body begins to stir.
- Truth: (now being held aloft by the Arbiter, and watches as the Master Chief stops what's been set in motion) "I...Am...Truth! The voice... of the Covenant!"
- Arbiter: (grasping Truth around the neck from behind, causing Truth's crown to fall off): "And so...you must be silenced!"
The Arbiter plunges his sword through Truth.
- Truth: (Flood spores shoot out of Truth's mouth as he screams) "AAAAHHHHHhhhhh..."
The Arbiter lets Truth's corpse fall to the floor. The Arbiter lets out a roar of triumph and deactivates his sword. The Chief looks at the Arbiter and nods; they then turn to see Johnson carrying Miranda's body into the Pelican. Suddenly, the ground begins to tremble, and tentacles rise up out of the ground around them.
- Gravemind: Hahahahahahahahahahahaha!
The Pelican takes off, and the Chief tries to clamber on. The Arbiter does the same, and grabs onto Chief's hand, but both are knocked off by the tentacles, sending the Pelican spiraling out of control. On the ring, the tentacles swerve around them and multiple Flood forms appear.
- Gravemind: "Now the gate has been unlatched, headstones pushed aside, corpses shift and offer room, a fate you must abide!"
The Arbiter and the Master Chief stand back-to-back with their weapons ready.
- Arbiter: "We trade one villain for another."
The tentacles retreat, and two Elite forms come up from the control panel
{Gameplay}
- Johnson (COM): "I can barely keep hold of her, Chief! No way I can pick you up! Head back to the lift! Find a way down!"
- Cortana (Cortana Moment): "I'm a thief, but I keep what I steal."
Master Chief & Arbiter make it back. The lift is not working, so they jump down a shaft at the back of the room.
<youtube width="400" height="400">OOtwBprYkms</youtube>
{Cutscene}
After landing at the bottom of the shaft, the Chief sees flashing images of Cortana in the hallway. He starts to follow.
- Arbiter: "What do you see?"
The Master Chief continues to follow the image of Cortana, until it stops at a panel. The Master Chief activates it.
A viewscreen slides open, the Chief and the Arbiter step out onto a balcony to watch as a massive structure rises up out of thick fog. It's a Halo Ring, incomplete.
- Arbiter: "A replacement. For the ring you destroyed."
- Master Chief: (To a blue glow behind him) "When did you know?"
Spark hovers up from behind the Chief and the Arbiter and comes up to the Chief
- 343 Guilty Spark: "Just now. But I had my hopes. What will you do?"
- Master Chief: "Light it."
- 343 Guilty Spark: "Then we are agreed! A tactical pulse will completely eradicate the local infestation! I will personally oversee the final preparations. Though it will take time to fabricate an activation index, I will see to the letter..."
Spark flies off into the distance, excited.
- Arbiter: "How will you light it?"
They both turn to look at High Charity, indicating that the Chief will find Cortana and retrieve what is needed.
Walkthrough
This is it. The final stand of the Covenant. You’ll start off with a Spartan laser(keep it as long as you can) if you’re master chief, if not you start with a Beam rifle and carbine. Start off going through the rocks. Take out the Shade Turrets, and move up. There will be lots of grunts, 4 Brute Minor and a chieftain with a Fuel Rod Cannon. He’s your biggest threat. Take him out Far range(beam rifle, Battle Rifle) take out the grunts and Minors first, then take the chieftain out. Board the wraith, and the wraith will be down. Keyes will drop off a Warthog and A Mongoose. Take the hog and let the other marines in the mongoose. Then, drive up, take out the ball turret and drive through the canyon. Now’s the time to use the Spartan Laser. Take out the wraith. Grab the beam rifles up on the cliff. Take out the grunts in the ghosts. Then save your Spartan laser on the 2 prowlers. if you’re lucky, you may take out the 2 Prowlers with one laser. Move down into the building. GRAB THE CLOAKING! Move in through the door once you’re done killing all the reinforcements and use your cloaking, and assassinate the chieftain(or you can save it until later when you kill the Gravity Hammer chieftain). Then take out all the jackals and grunts by blowing up the large supply of plasma batteries. Take the lift up and either use the cloaking, or go full out on the chieftain with headshots. Then take out the stragglers. Put down the barrier. The Elites will have taken down the second one, but Johnson will be pinned down and will not be able to put down the third, so now its your turn. Get outside and grab the mongoose or TT Hog, it does not matter. Run back the way you came, and you will be given a hornet. Go to the 3rd tower, and take out anything that attacks you, and also take out the 2 Wraiths, and any stragglers. Land on the tower and get inside. Watch out, because there’s Hunters and a swarm of Drones in there. Take out the hunters and drones and take the lift. Be careful up at the lift, there’s a chieftain along with Brute Stalker. These brutes have Firebombs. Fun. The chieftain has a Plasma Cannon, so take him out long Range. Then, hit the switch, and when you get back from the cut scene, and the flood will show up. Take the lift down and get outside. Outside, there will be 2 Mongooses, a Warthog, and a Scorpion. Now, you chase down truth. Take the path to the citadel. Take out the prowler and any other stragglers. Continue taking the path down the stretch. Once you get to the end, there will be 2 hornets. Grab the hornet or keep what you had, and go on. 2 Scarabs will drop. The best way to take them out is to blow off the back panel, and take out the core from the inside. When you are done killing both Scarabs, take the energy bridge where the arbiter is, and get inside. After the cut scene, the flood will be on your side, for the moment. Keep along the bridge and kill everything in your sight. At the cut scene, the arbiter kills truth. Then, the flood will turn on you. Keep on the bridge again, and keep going. The lift where you came from will be disabled. Jump down in the blue glowing area, and the level is done.
Trivia
- The introductory cutscene bears striking resemblance to the introduction of the Silent Cartographer from Halo: Combat Evolved. Multiple Pelicans approach a Covenant-controlled Forerunner structure, initially traveling over water, and attempt to establish a beachhead on the coast, fighting off numerous enemies.
- The IWHBYD Skull is found on this level. See Halo 3: IWHBYD (I Would Have Been Your Daddy) Skull for more details on how to aquire it.
- During the beginning of the cutscene showing Johnson being held by a Brute, he is being held by a Brute Minor on the screen, but when it cuts to him, it is a Chieftain that throws him to the ground, no Minor in sight.
- The Covenant is one of the two longest levels in Halo game history (Assault on the Control Room from Halo:CE being the other level) and, on Legendary, can take more than two hours to fully complete - even on co-op.Template:Fact Bungie probably wanted to make the final stand of the Covenant full of the most action.
- At the point where you reunite with the Arbiter and 343 Guilty Spark after defeating the Scarabs, if there are any surviving Covenant nearby, Spark will use the same energy beam he uses against you in the control room to take them out.
References
Preceded by The Ark |
Halo 3 Campaign Missions The Covenant |
Succeeded by Cortana |