Talk:M7 Caseless Submachine Gun

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Revision as of 08:23, September 12, 2007 by halowikia>Spartan781 (Talk:M7 Caseless Sub Machine Gun moved to Talk:M7 Caseless Submachine Gun: proper name, as seen on Bungie.net)
File:Smg left view.jpg
Which one is this?
File:SMG.jpg
Which one is this?
  • I think the SMG image should be from Halo 2, not from Halo 2 CE... anyone else agree?--Ph3ax 08:55, 27 December 2006 (UTC)
I agree, that SMG from Halo Custom is poorly modeled and textured any way--Irving 13:13, 1 February 2007 (UTC)

How to use an SMG

  • Step 1: Point it at the ground.
  • Step 2: Close your eyes.
  • Step 3: Think happy thoughts.
  • Step 4: Pull the trigger.
  • Step 5: ???
  • Step 6: Profit!

(A cookie for whoever knows where both jokes are from.)

Pointy?

I believe that the "pointy" reference pertains to the lengthened scope, not the power of the weapon. According to the H3 ViDoc "Et Tu, Brute?" we saw the MC meleeing a brute with an SMG, and you can just make out the lengthened barrel. This would make the weapon quieter and more accurate. Should we edit?


2401 PT 20:05, 22 April 2007 (UTC)

Hmm... not yet. Not until it's confirmed. -

File:Marine Outline.jpg Blemo progress-wheel.gif TalkContributions [| Semper Fi]

I've played the Beta, and i think the point reference was just to illustrate its overhaul - its slightly more accurate, fires faster, and has no recoil for the first few seconds though it kicks in with a vengeance later. It's turned into what it was meant to be, a spray of lead, and that's either a good thing or a bad thing. File:HalfJaw03.jpg Kora ‘Morhekee The Battle-Net My Conquests. 04:13, 30 May 2007 (UTC)

PEOPLE

YOU only blond the name of teh artical the first time it appears, and stop over linking!--UoH. COL. "Running Riot" Ryan   BAM 09:50, 21 June 2007 (UTC)

Jackals can wield SMG's?

I'm not going to remove it, but I disagree that a Jackal can wield an SMG. I have neer seen it on Halo 2 and I doubt it will happen on Halo 3. Template:Signatures/Emosworld 08:17, 24 August 2007 (UTC)

2.88 kg loaded?!?

I think Lukems made a mistake when writing the B.net article on the SMG. The gun weighs 1.3 kg empty, but 2.88 kg loaded. Obviously, this means that the total weight of a full 60 rounds of ammo is 1.53 kg. Each round would have to weigh 26.3 grams a piece. However, in reality the cartridge should only weigh about 4 or 5 grams (based on comparisons to the H&K G11's rounds), so 60 rounds of SMG ammo would weight at most only around 300 grams. Add that in with the SMG's unloaded weight, and we get a loaded weight of around 1.6 kg. There's simply no way the weapon weighs double when loaded.

I'm going to email him about this. Not that I expect a response or anything, but it can't hurt to try.

Rtas VadumeeFile:UNSCoH Dingo without letters.PNGTALK/CONTRIBS 22:50, 25 August 2007 (UTC)