Rohakadu-pattern Pistol | |
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Production overview | |
Manufacturer: |
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Type: |
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Variants: |
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Specifications | |
Length: |
36.1 centimeters (14.2 in)[1] |
Ammunition type: |
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Feed system: |
115 bolts[1] |
Semi-automatic; single charged bolt[1] | |
Effective range: |
Close range[4] |
Service history | |
In service: |
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“ | The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields.[3] | ” |
The Rohakadu-pattern Pistol, also known as the plasma pistol, is a plasma-based directed-energy firearm manufactured by Iruiru Armory under a shadow contract with the Banished for use in armed combat.[1]
OverviewEdit
Design detailsEdit
- Main article: Plasma pistol
Manufactured by Iruiru Armory, the Rohakadu-pattern plasma pistol is a directed-energy weapon employed by the Banished. The Rohakadu-pattern was designed and commissioned per Let 'Volir's requests under a shadow contract with the manufacturer. The pattern bares heavy similarities to the Zo'klada-pattern plasma pistol utilized by many Covenant splinter factions, and respects the former's design in functionality too, although with slight improvements to durability and native-link compatibility.[1]
UsageEdit
This Rohakadu-pattern pistol was fielded by Banished forces during the Battle for Zeta Halo in 2560. It was commonly used by Unggoy and Kig-Yar.[2][3]
VariantsEdit
- Unbound Plasma Pistol: A modified variant of the plasma pistol with a white chassis that fires faster, stronger bolts that have a homing ability. In addition, its scaled burst fires six bolts instead of a single overcharge bolt; the bolts detonate in a "supercombine" explosion if they hit the same target.[5]
In-game informationEdit
“ | Semi-automatic plasma energy weapon capable of a scaled-burst effect that strips shielded targets.[6] | ” |
- This section needs expansion. You can help Halopedia by expanding it.
Production notesEdit
At release, an overcharged burst from the plasma pistol in Halo Infinite was incapable of disabling vehicles via an electromagnetic pulse. Despite that, upon the release of Forge, the Forge description for the plasma pistol erroneously stated that the weapon's overcharged burst retained this feature.[3] With the release of Content Update 32 on April 30, 2024, the EMP functionality was restored on the weapon.[7]
GalleryEdit
Browse more images in this article's gallery page. |
A Spartan-IV using the Rohakadu-pattern plasma pistol in A New Generation.
An Unggoy Mule's Rohakadu-pattern pistol overheating.
A Kig-Yar Freebooter checking the overheating Rohakadu-pattern pistol.
List of appearancesEdit
- Halo Infinite (First appearance)
SourcesEdit
- ^ a b c d e f g Halo Encyclopedia (2022 edition), page 478
- ^ a b c Halo Infinite, gameplay
- ^ a b c d Halo Infinite, Forge - Plasma Pistol description: "The venerable plasma pistol remains a common weapon with the Banished, particularly among Grunt and Jackal forces. It fires bolts of superheated plasma, and can be charged up by holding down the trigger to fire an overcharged tracking bolt that EMPs vehicles[sic] and strips energy shields."
- ^ Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory: "Close-range, semi-automatic pistol which fires plasma bolts that do extra damage against shields. Holding down the trigger will build up a charged shot that destroys enemy shields in one hit. Charged shots do not EMP vehicles as they did in Halo 2[sic] to Halo 5." (Retrieved on May 5, 2023) [archive]
- ^ Halo Infinite, Forge - Unbound Plasma Pistol description: "Bolts detonate when super-combined on target; over-charge increases detonation and tracking."
- ^ Halo Infinite, Academy - Weapon Drills - Plasma Pistol description
- ^ Halo Waypoint, Sandbox Overview | Halo Infinite CU32 (Retrieved on Apr 25, 2024) [archive]
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