Season 9 armour descriptions

Bioroid

Helmets
  • Apollyon: The bioroids are weapon-parasites created by the Forerunners that transform those who possess the Reclaimer spark into killing machines.
  • Israfil: The first type of bioroid to erupt from its unsuspecting Reclaimer host when she stumbled upon a nest of the Thinking Death.
  • Tithonus: Bioroids can face down most threats, but those who erupt into this form are particularly adept at sensing the taint of the Thinking Death.
Shoulders
  • Eliminator-type: Most bioroid forms are optimized for one role: combat.
  • Guardian-type: Few other things can claim to be proofed against the insidious touch of the Thinking Death.
  • Meld-type: Bioroids with this gift can link with other Reclaimers to meld mind and memory.
  • Sensor-type: Bioroids with these strange growths can intuitively sense the causal disruptions caused by slipspace manifolds opening and closing.
Chest
  • Alpha Strain: The Alpha strain has many gifts, and it is up to their Reclaimers to discover and exploit them.
  • Beta Strain: The secrets of how to expel vorpal blasts from this bioroid still eludes the Reclaimers.
Forearms
  • Vambrace: The bioroid transformation process reshapes the body in seemingly impossible ways.
Legs
  • Greaves: Once the transformation is mastered a bioroid may walk the unseen roads between space and time.

Megaframe

  • Helmet: Combining the morphonic energies of all five Sierra Frames!
  • Shoulders: Infused with great power by Halzon, the Sierra Frames were built to ensure humanity's Sol survival.
  • Chest: Impenetrable protection against mutant members of the Brutal Corps.
  • Forearms: Gilded gauntlets that wield weapons of war against the Auspex Empire.
  • Legs: These Sierra Frames stand firm against all enemies-from this dimensions and beyond!

Breach

Helmets
  • Link: When HIGHCOM needs eyes-on a critical incident, they call the Spartans.
  • Scout: Eliminating Covenant holdouts and Flood hives requires a keen sensors and specialized up-armor.
Shoulders
  • TAC/SRV-III: Emergency supplies and a very, very sharp knife. Useful in a wide range of situations.
  • UA/WAYLAND: Some blows can only be turned, not avoided.
Chest
  • UA/GRT78: More armor, additional illumination, and plenty of extra ammo.
  • UA/KOTINL: The highest grade of Titanium-A plate to meet threats head-on.

Panzerdoll

Helmets
  • Blazeknight: BLAZEKNIGHT helmets are issued only to those who have proven themselves against the mightiest mechatronian menaces of the Covenant.
  • Cindersnake: The Union Naval Space Combine reconnaissance forces use CINDERSNAKE units for dangerous assignments on occupied Earth.
  • Firefox: FIREFOX sensor pods are standard-issue for new panzerdoll pilots.
  • Infernowolf: INFERNOWOLF helmets are authorized for use by panzerdoll pilots with combat experience on Mars.
Shoulders
  • Impulsecrit Panel: This strange shield-shaping panel is being tested by Dr. Halsey with select pilots, with undisclosed side effects.
  • Y-1G Panel: Cheap reliable, and effective in blocking mechatronian beam cutters.
  • Zerotype Panel: Incorporates a Halseynium particle collector.
  • ZKU-06 Panel: When a subtle menace is needed alongside armor protection
Chests
  • Orbcutter: High-density plating typically reserved for aces and squadron leaders.
  • Vectorslash: Standard-issue armor plating procued in the last factories hidden within Jupiter's raging storms.
Forearms
  • Gauntlets: Built in the image of the human arm, to better deliver close-range justice to the Covenant.
Legs
  • Bipedal Legs: The alternate tank treads or unicycle mobility systems have never caught on.

Trooper

Buzzkill
  • Helmet: Feel the sting of the hivemind wing!
  • Shoulders: The Buzzkill Trooper's Stingdaggers can immobilize nearly any foe.
  • Chest: Whoever controls the Dynam Rings' resonance power holds sway over the galaxy.
Falco
  • Helmet: Taking the fight to the skies and beyond.
  • Shoulders: The original Falco Trooper fell in battle against Hingehead, but was soon replaced by a close friend.
  • Chest: Staying vigilant against enemy incursion.
Hog
  • Helmet: Fast as a cat, but tough as a boar.
  • Shoulders: Sierra Troopers were born with a gift, one that manifested early in life.
  • Chest: The Hog Trooper typically specializes in all-terrain engagements.
Sandsting
  • Helmet: the power of its lasertail cannon is better than anything!
  • Shoulders: The Auspex Empire's ultimate goal is to reclaim and control the Dynam Rings.
  • Chest: The Sandsting Trooper's legacy was cemented in their defeat of the Akker Sun Clan.
Seawing
  • Helmet: From humble fisherman to galactic hero.
  • Shoulders: The identity of each Sierra Troopers is a closely guarded secret.
  • Chest: When Halzon granted the Sierra Troopers their morphonic keys, their lives were forever changed.
Tusk
  • Helmet: Channeling the power of the almighty trunkbeast!
  • Shoulders: Proven in battle against the Auspex Empire's Brutal Corps.
  • Chest: Transformation is as much of the mind as of the body.
Other
  • Forearms: Each Sierra Trooper wears an ancient Dynam Ring that grants the user control over their unique suit.
  • Legs: Halzon's own origins are a mystery, even to the Sierra Troopers themselves.


Camouflage page notes (will organise properly later)

  • >In Halo Reach, there are four types of woodland camo that can spawn depending on soldier class (Rifleman, medic, heavy, radio) (https://imgur.com/a/kNWoa)
  • >3 Charlie have their own variant of camo (both in Patrol and in Winter Contingency)
  • >ODSTs and Bullfrogs have different patterns (https://imgur.com/a/GY5LR)
  • >Reach marines
    • All Reach same pattern, diff colours
  • >CEA marines
  • >HW2 Dazzle camos
  • >HW2 DLC Camos
  • >Hellspartan (lol) dazzle camo
  • >Halo 3 snow camo (avalanche)
  • >H3 marines
  • >H3 ODSTs (https://imgur.com/a/wJ46w)
  • >H5 REQ camos
  • >H4 Forest skin (HAZOP)
  • >H4 Arctic skin (BR)
  • >H4 marine skins (inc. ONI security - also include H5 ONI vehicles)
  • >Look at Spartan Assault and Escalation etc for Army trooper camos

New Ship infobox

Infinity
 
UNSC Infinity over Earth in 2553.
Ship history
  Unified Earth Government

Name:

Infinity

Identification:

Hull classification symbol: INF-101

Operator:

UNSC Navy

Manufacturer:

Special Assembly Plant Concord

Naval architect:

Laid down:

2544

Launched:

2553

Commissioned:

February 21, 2557

Fate:

Destroyed 2559

Motto:

Audere Est Facere ("To Dare is to Do")

Ship badge:

 

Ship history
Banished

Name:

lol nerds

Identification:

Hull classification symbol: Big Boi 9000

Operator:

Legion of the Corpse-Moon

Acquired:

December 2559

Status:

returning to monke

Motto:

go touch grass ("nerds")

General characteristics

Class:

Infinity-class supercarrier

Length:

5,694.2 meters (18,682 ft)

Width:

833.3 meters (2,734 ft)

Height:

1,041.2 meters (3,416 ft)

Mass:

907 million metric tons

Power plant:

XR2 Boglin Fields: S81/X-Deuterium Fusion Reactor

Maneuver drive:

S81/X-DFR repulsor engines

Slipspace drive:

Mark X Macedon/Z-PROTOTYPE #78720HDS Revision 2.1

Crew:

  • 17,151 total personnel (pre-2558 refit)
    • 8,954 UNSC Navy crew
    • 1,699 Intelligence
    • 477 Civilian
  • 18,262 personnel (post-2558 refit, not including Spartans)
    • 8,900 Navy
    • 1,700 ONI
    • 480 UEG
    • 24 Swords of Sanghelios
  • 7,150 personnel (late 2559)

Complement:

Troops:

  • Pre-2558 refit
    • 6,021 Marine
  • Post-2558 refit
    • 8 Special Assets
    • 5,400 Marines
    • [Redacted] Spartans
    • 800 Army
    • 780 ODST
    • 200 Air Force

Sensors:

Armaments:

Air wing:

 


Needed parameters
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