Forge objects in Halo: Reach/Spawning

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This article contains details on objects in the Spawning category placeable in Forge mode in Halo Reach. For objects in other categories, please see one of the pages listed below.

It is important to note that placing either a Safe Boundary or a Soft Safe Boundary will reduce the number remaining for both. This also applies, separately from the Safe Boundaries, to Kill Boundaries and Soft Kill Boundaries.

SpawningEdit

  • Initial Spawn

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 250 250 250 250 250 250 250 250
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 250 250 250 250
    Grey Cost/Max cells indicate that the item is not available on a specific map.
  • Respawn Point

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 250 250 250 250 250 250 250 250
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 250 250 250 250
    Grey Cost/Max cells indicate that the item is not available on a specific map.
  • Initial Loadout Camera

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 32 32 32 32 32 32 32 32
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 32 32 32 32
    Grey Cost/Max cells indicate that the item is not available on a specific map.
  • Respawn Zone

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 10 20 20 10 20 20 20 20
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 20 20 20 20
    With the appropriate Game Label, "ctf_res_zone" and "inv_res_p1" as two specific examples, a Hill Marker can serve as a respawn zone.
  • Respawn Zone, Weak

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 10 20 20 10 20 20 20 20
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 20 20 20 20
    Grey Cost/Max cells indicate that the item is not available on a specific map.
  • Respawn Zone, Anti

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 10 20 20 10 20 20 20 20
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 20 20 20 20
    Grey Cost/Max cells indicate that the item is not available on a specific map.

Safe Area BoundariesEdit

Safe Boundary and Soft Safe Boundary share a part limit. Placing either reduces the number remaining for both.

  • Safe Boundary

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 5 4 4 5 4 5 4 4
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 4 4 5 4
    There is a Safe Area on the default variant of Spire whose center is far beneath the surface of the ground. While the limit is still 4, effectively you can only place 3.
  • Soft Safe Boundary

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 5 4 4 5 4 5 4 4
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 4 4 5 4
    Grey Cost/Max cells indicate that the item is not available on a specific map.

Kill Area BoundariesEdit

Kill Boundary and Soft Kill Boundary share a part limit. Placing either reduces the number remaining for both.

  • Kill Boundary

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 32 32 32 32 32 32 32 32
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 32 32 32 32
    Grey Cost/Max cells indicate that the item is not available on a specific map.
  • Soft Kill Boundary

    Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection
    Cost $0 $0 $0 $0 $0 $0 $0 $0
    Max 32 32 32 32 32 32 32 32
    Spire Sword Base Tempest Zealot
    Cost $0 $0 $0 $0
    Max 32 32 32 32
    Grey Cost/Max cells indicate that the item is not available on a specific map.