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RECRUIT-class Mjolnir

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Recruit
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Production overview

Manufacturer(s):

Hannibal Weapon Systems[1]
Materials Group (Forearms and greaves)[2]

Testing site(s):

WG/Facility 93-00/Kotka[1]
Chi Ceti IV (Manufacturing location for greaves)[2]
FFG-045's combat lab (Forearms)[2]

Type:

MJOLNIR [GEN2][1]

Role(s):

Standard default armor configuration for all recruited Spartan personnel.

Technical specifications

Feature(s):

  • Class-A hardened reactor case
  • Common solid-plate pauldrons
 

Template:Article Quote RECRUIT-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor (GEN2) manufactured by Hannibal Weapon Systems and Materials Group. It is the standard armor for all newly recruited SPARTAN-IV personnel.[2][3]

Overview

Specifications

The reactor is covered by a "Class-A hardened reactor case". The shoulders are called "Common solid-plate pauldrons". There is a power conduit on the cuisse. The feet have segmented plates to increase mobility. The armor is designed to cope with the strain and duress experienced by newly augmented Spartan-IV.[1]

The standard color scheme for Recruit-equipped Spartans aboard UNSC Infinity consists of orange-yellow stripes at various points, most notably along the center of the helmet, though the suit remains largely unpainted.[note 1] Whether this color scheme is common among all recently inducted SPARTAN-IVs is unknown.

Development History

The majority of the Recruit variants were manufactured by Hannibal Weapon Systems and tested at WG/Facility 93-00/Kotka. Both the forearms and greaves were manufactured by the Materials Group, with the forearms tested at FFG-045's combat lab, and the greaves manufactured on Chi Ceti IV.[2] Testing for the GEN2 version was swiftly done, as by January 2553 a copy of the armor was onboard the UNSC Infinity.[4]

Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.[3]

Skins

The Prime skin is part of the Infinity Actual Kit recommended for Spartan-IV first contact and asymmetrical operations.[5]

Usage

Newly inducted Spartans are required to use the Recruit-class armor for an individually determined time frame before requisitioning custom kits.[2] The armor's performance consistency raises eyebrows among the more experienced Spartans, however, and despite its popularity, many Spartan-IVs opt to diversify the armor with other variants.[1]

Spartans in the Recruit variant armor were sold as toys. One child had painted his Recruit Spartan action figure to resemble the Master Chief.[6]

In-game information

Halo 4

Available skins: Prime (PRME) and Tiger (TIGR)
Default unlock: Unlocked by default.
Prime unlock: Obtained by getting the Halo 4 Limited Edition. It is also available in the Halo 4 Game of the Year Edition.
Tiger unlock: Complete the Exterminator - Master commendation

  • Description: Standard default armor configuration for all recruited Spartan personnel.
  • Forearms description: Standardized RECRUIT-class vambrace systems, vetted in the 'FFG-045' combat lab.
  • Legs description: Conventional RECRUIT-class full greave system manufactured on Chi Ceti IV.

MCC descriptions

  • Helmet description: Standard-issue helmet for Spartan-IV personnel
  • Shoulder description: Modular left/right spaulder from Recruit-class armor.
  • Chest description: Simple, reliable, and able to be manufactured in large numbers.
  • Forearms description: Recruit-class vambrace vetted in the FFG-045 combat lab.
  • Legs description: Recruit-class greaves manufactured on Chi Ceti IV.

Halo 5: Guardians Multiplayer Beta

In the Halo 5: Guardians Multiplayer Beta there was a "BRN" skin which became the "Charred" skin in the final game. This skin had descriptions for it as follows:

  • Helmet description: Though largely confined to War Games, custom patterns can be applied to RECRUIT armor before fitting.
  • Body description: Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants.

Halo 5: Guardians

Available skins: Charred, Marked, and Proven
Default unlock: Unlocked by default.
Charred unlock: Common REQ card
Marked unlock: Uncommon REQ card
Proven unlock: Rare REQ card

  • Helmet description: Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
  • Body description: SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.

In Halo 5: Guardians due to the "Body" having a predefined customisation this armor set permanently has the following parts from Halo 4:

  • Body: Recruit
  • Shoulders: Recruit (left shoulder is unknown)
  • Forearms: Ricochet
  • Legs: Recruit

Trivia

  • In Halo 4, the Recruit right shoulder and forearms available to the player in multiplayer are different from those seen elsewhere in the game, such as on SPARTAN-IV NPCs in campaign and on characters in the Spartan Ops cutscenes. Curiously, the SPARTAN-IVs in Halo 4's campaign appear to be wearing what the game classifies as Ricochet forearms.

Gallery

Normal gallery

Halo 4 skins

Halo 5: Guardians skins

Note

List of appearances

Sources

  1. ^ a b c d e Halo 4: The Essential Visual Guide - Page 20, 164
  2. ^ a b c d e f Halo 4 - Armor description
  3. ^ a b Halo 5: Guardians - Armory description
  4. ^ Halo: Initiation - Issue 2
  5. ^ Halo 4 Limited Edition - Bonus content marketplace description
  6. ^ A Hero Falls

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