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Season 8 | |
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Season 8 was the eighth season of Halo Wars 2 to launch, beginning on November 2, 2017. The season followed Season 7 and was succeeded by Season 9 on January 16, 2018. The season's release coincided with the launch of the Xbox One X and as such, the season's emblem is the same stylised representation of John-117 boarding a Scorpion tank - itself a reference to the console's codename "Scorpio" - printed on the console's motherboard. This season saw the release of 4K support for Halo Wars 2 on Xbox One X consoles.
Season 8 Title Update
The launch of Season 8 saw the launch of an accompanying Title Update for Halo Wars 2.[1]
November 2 patch notes
- Halo Wars Patch Notes - Xbox One X Update & More!
- November 2, 2017
New features
- Added support for 4K Ultra HD & HDR gameplay on Xbox One X
- Crossplay is here for Xbox One and Windows 10 PCs!
- Crossplay will be supported for Campaign, Blitz Firefight, Terminus Firefight, Custom Games, and all UNRANKED Playlists
- All of the existing ranked playlists will remain platform-specific for the sake of fairness and parity
- For players who really want to see how console stacks up against PC, a new playlist called "Ranked 3v3 X War" will be added that will support crossplay.
- Crossplay will be rolled out in phases to make sure everything is working as intended and to give the team time to assess.
- When the update is released, the following will be enabled for crossplay:
- Campaign
- Blitz & Terminus Firefight
- Custom Games
- Unranked Playlists: 3v3 Deathmatch, Terminus Firefight
- Ranked Playlist: (NEW) "Ranked 3v3 X War"
- Crossplay will be added to more playlists at a later date once everything is verified to be in good shape.
- Arena support on Xbox One and Windows 10 PCs
- Halo Wars 2 now supports tournament play between members in the same club.
- Available tournament types at launch:
- 1v1 Deathmatch – Rift
- 1v1 Deathmatch – Bedrock
- 2v2 Deathmatch – Sentry
- 2v2 Deathmatch – Vault
- 3v3 Deathmatch – Ashes
- 3v3 Deathmatch – Fissures
- 2v2 Blitz
- 3v3 Blitz
Core systems
- Fixed various crashes, soft locks and desyncs
- Improved disconnection handling
- Fixed medals and progress not being restored from services
- Fixed potential cause of lost progression
Gameplay
- Fixed mobile garrison units not ejecting garrisoned units
- Fixed ODST units not capturing Power Nodes and Control Towers
Campaign
- Fixed progression blocker in Manifestation caused by recycling a Mega Turret
- Fixed temporarily invincible scripted Flood Infectors in Manifestation
Firefight
- Fixed friendly fire towards the Nexus and Spires from player turrets and offensive leader powers
- Fixed the Find Match tile in the Firefight menu
- Fixed an issue where season leaderboards were not loading in the leaderboard data
Cosmetic
- Fixed placeholder mission briefing video in Manifestation
- Fixed Operation: Spearbreaker DLC placeholder achievement images
- Fixed missing splash art from the ATN loading screens
- Fixed missing Shield Barrier VFX in Firefight
- Fixed missing flare VFX for Lotus Mines in Firefight
- Fixed missing supplies glow VFX
- Fixed flickering Barriers during deployment
- Fixed premature Colossus deployment animation in Not On My Watch
- Fixed inconsistent camera boundary on mini-map in Gatecrashers
PC only
- Restored ability to rebind the Cancel command
- Fixed default Push to Talk key (‘\’) not functioning until rebound
Balance updates are being worked on and will be forthcoming in a separate server-side update at a little later date. Stay tuned for more details!
Gallery
A fan-made recreation of the Master Chief emblem.[2]
Sources
- ^ Halo Waypoint Forums, Halo Wars 2 - Patch Notes: Post 13 (November 2 patch notes)
- ^ Twitter, Xbudz (@Xbudz) (Retrieved on Dec 14, 2020) [archive]
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