Forums: Index → General Discussion → Halo: Spartan Assault |
Just giving some thoughts about 343i's latest project. I find it strikingly odd that 343i is adding certain things for Halo: Spartan Assault that were absent in Halo 4. I noticed that they added scoring. Yes, scoring would be typical for a top-down arcade shooter but why wasn't it available for Halo 4? They also added a new skull (hollow) which H4 has no new skulls. Next I noticed the return of several covie species like the brutes and drones but they're absent in H4 (not that I wanted them in that game but still). What explains their disappearance in the main game? Then 343i is using the previous physiology of the covie species such as the grunts, yet they retconned them in Halo 4. So I'm confused about that. Then we see several vehicles that were available for Halo 3 & wars (Hornet, Grizzly, etc..) in the game (whether the Hornet is usable or not has yet to be seen), yet these vehicles weren't included in Halo 4. Why? Why weren't these features/assets included in Halo 4? Could this be a hint that 343i will put more effort into Halo 5 when it comes to these features/assets?--Killamint [Comm|Files] 12:38, 8 June 2013 (EDT)