Tactical training round
From Halopedia, the Halo wiki
Template:Ratings A tactical training round (TTR) is a round used to simulate live fire.[1]
Description
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area.
The rounds are known to be used in MA5B ICWS Assault Rifles, M6 Magnum Sidearms, SRS99C-S2 AM Sniper Rifles, and XBR55 Battle Rifles.[2] There are also TTR grenades[3] and claymores.[4]
A less advanced version of a tactical training round is used in the paint pellet gun.
Trivia
- Lieutenant Commander Jilan al-Cygni used two TTR shots to knock Governor Nils Thune unconscious and end his resistance to the evacuation plan for Harvest during the First Battle of Harvest.
List of appearances
Sources
- ^ Halo: Contact Harvest, page 215
- ^ Halo: Contact Harvest, page ??
- ^ Halo: Evolutions - Essential Tales of the Halo Universe, Dirt, page ??
- ^ Halo: Contact Harvest, page 215