Season 0 (Halo Wars 2)
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Season 0 was the launch season of Halo Wars 2, beginning with the game's release on February 21, 2017. The season was present at game launch, and served as the "pre-season" prior to the official start of the seasons with Season 1 on February 28, 2017. The season was themed to coincide with the Sgt. Forge day one/ pre-order DLC, and features Forge's Warthog as the Season banner.
Season 0 Title Updates
A single patch was released for Halo Wars 2 during Season 0.
February 22 patch
Hello - A game update is rolling out today for Halo Wars 2 on Windows 10. This is essentially a "day one" update that was slightly delayed for PC and while it includes a number of improvements it does not directly address many of the issues reported by some players since the game launched. The team is working on a substantial patch for Xbox One and Windows 10 that is close to being handed off to certification at which point we will share patch notes here in this thread. The team is pushing hard and fast to get these updates into the game as soon as possible. Thank you for your feedback and patience.[1]
Halo Wars 2 Windows 10 Update - Feb. 22
Please note that this same update was released on Xbox One last week.
- [Campaign] - Optional objective "Complete the mission with under 50% damage" on Mission 1 has been fixed
- [Campaign] - Mission 11 - Fixed an issue where loading a save created shortly after the Retriever Sentinel returns would cause the unit to idle and not correctly path between the Domination points.
- [Campaign] - Mission 8 will now fail when the Particle Cannon is destroyed
- [Campaign] - Fixed an issue where completing objectives in a mission, saving and loading, and then completing the mission resulted in the number of completed optional and bonus objectives being misreported on the missions log.
- [Campaign] - Fixed an issue where "Restart from Checkpoint" and "Load Game" options do not appear on Mission Failed Screen.
- Scarab minimum range has been adjusted to more effectively engage units that are very close to it
- Uber Units can no longer be built by the AI in Skirmish on Easy & Normal difficulty
- Blitz card hand input speed has been increased
- Fixed an issue where game audio could sometimes be distorted when a lot of units are in play
- Fixed an issue where pressing Alt+Enter to enter full screen and then again to exit full screen just as the client launches, just prior to the Xbox app displaying, can result in a crash.
- Fixed an issue where closing the Min. Spec dialog box could result in a crash
- Join a 2v2 match with your favorite deck for Blitz Quickmatch
- KNOWN ISSUES: Please note that with the introduction of this update some players may experience a longer initial black screen during game launch.
Sources
- ^ Halo Waypoint Forums, Halo Wars 2 - Patch Notes: Post 6 (February 22 patch notes)
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