Category:Difficulties
From Halopedia, the Halo wiki
There are four difficulty ratings in Halo games: Easy, Normal, Heroic, and Legendary (From the easiest to hardest difficulty rating). Do not confuse the Heroic and Legendary difficulties with the Heroic Map Pack and Legendary Map Pack.
Each difficulty has a different symbol. Most of the achievements in the Halo series do not unlock when played on Easy, as most need to be on Normal or higher, although there are exceptions. The Gamerpoints earned are as follows:
Halo 3
- Campaign Complete: Heroic (125 File:Gamerscore.gif)
- Campaign Complete: Legendary (125 File:Gamerscore.gif)
Halo 3: ODST
- Campaign Complete: Normal (100 File:Gamerscore.gif)
- Campaign Complete: Heroic (100 File:Gamerscore.gif)
- Campaign Complete: Legendary (100 File:Gamerscore.gif)
Halo: Reach
- The Soldier we needed you to be (25 File:Gamerscore.gif)
- Folks Need Heroes... (50 File:Gamerscore.gif)
- Gods Must Be Strong (125 File:Gamerscore.gif)
- A Monument to All Your Sins (150 File:Gamerscore.gif)
The Marathon symbol can be clearly seen on the Easy shield, which is bare. The Normal shield has a Combat Knife set diagonally across it, while the Heroic shield has two Combat Knives on it, crossing over each other to make an X shape. The Legendary shield also has the Combat Knives on it, with a Sangheili skull upon those, a crack in the upper right hand corner of the skull.
This differs in Halo 3: ODST. Instead of Combat Knives, there are Suppressed SMG's (the signature weapon for ODST's protagonist), and the Sangheili skull is replaced with a human skull.