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Paul Russel

From Halopedia, the Halo wiki

Revision as of 21:16, March 28, 2011 by 64.229.4.108 (talk)

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Paul Russel, father of the name "Halo", commenting on the naming process.

Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2 and Halo 3. As of August 2010, Paul Russel has left Bungie studios.

Gameography

  • Eight games at High Voltage software, two of them uncredited, another three unreleased.
  • Tempest X3 (1996), Interplay Entertainment Corp.
  • Halo: Combat Evolved (2001), Microsoft Game Studios.
  • Halo 2 (2004), Microsoft Game Studios.
  • Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
  • Halo 3 (2007), Microsoft Game Studios.

Trivia

Sources

  1. ^ The Art of Halo, page 73
  2. ^ a b Paul Russel's personal account

External Links