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Halo: Reach

From Halopedia, the Halo wiki

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"From the beginning, you know the end."
— Game tagline[1]

Halo: Reach is a first-person shooter video game set in the Halo universe and direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Microsoft Game Studios for the Xbox 360 console.[2][3] It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009; Reach was released on September 14, 2010 in North America, Europe, Australia, and Asia with the exclusion of Japan whose release was a day later.[4]

Upon the first day of release, Reach grossed over $200 million, surpassing Halo 3's record of $170 million.[5]

Trivia

  • Bungie has stated that Halo: Reach will be the last Halo game being released by them in the foreseeable future, as they are beginning a partnership with Activision, while 343 Industries has taken over the Halo franchise.
  • Early on in the game's development, before coming up with the idea of a prequel to Halo: Combat Evolved, Bungie considered making a follow-up to Halo 3, with John-117 as the protagonist.[6]
  • Gunnery Sergeant Edward Buck, one of the main characters in ODST, appears in Halo: Reach as a Firefight voice in game and as a cameo in the level New Alexandria.
  • On the project page for Reach, located in the "Multimedia" section, the soundtracks to a couple of Reach trailers, "Lone Wolf" and "Uphill, Both Ways" by Martin O'Donnell, are available for download for free from Bungie.net.
  • Halo: Reach's original achievement set has 49 achievements, which is a reference to Bungie's love of the number seven, since seven times seven is 49.[7]
  • Currently, Halo: Reach has 56 achievements, with 7 new achievements added during the release of the Noble Map Pack on November 30th, 2010. This is still a reference to 7 (8 x 7 = 56).
  • All of the Campaign achievement titles, along with many of the others, are quotations from the Halo games and books.
  • The game's release date, September 14, is the same day when Earth's Orbital Defense Platforms were activated in 2552.[8]
  • Many of the Army troopers and Marines encountered in the game are named after Bungie employees and notable community members.

Gallery

Concept art

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