Forge objects in Halo: Reach/Spawning
From Halopedia, the Halo wiki
This article contains details on objects in the Spawning category placeable in Forge mode in Halo Reach. For objects in other categories, please see one of the pages listed below.
It is important to note that placing either a Safe Boundary or a Soft Safe Boundary will reduce the number remaining for both. This also applies, separately from the Safe Boundaries, to Kill Boundaries and Soft Kill Boundaries.
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Spawning
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Initial Spawn
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 250 250 250 250 250 250 250 250 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 250 250 250 250 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Respawn Point
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 250 250 250 250 250 250 250 250 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 250 250 250 250 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Initial Loadout Camera
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 32 32 32 32 32 32 32 32 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 32 32 32 32 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Respawn Zone
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 20 20 20 20 20 20 20 20 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 20 20 20 20 With the appropriate Game Label, "ctf_res_zone" and "inv_res_p1" as two specific examples, a Hill Marker can serve as a respawn zone. -
Respawn Zone, Weak
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 20 20 20 20 20 20 20 20 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 20 20 20 20 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Respawn Zone, Anti
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 20 20 20 20 20 20 20 20 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 20 20 20 20 Grey Cost/Max cells indicate that the item is not available on a specific map.
Safe Area Boundaries
Safe Boundary and Soft Safe Boundary share a part limit. Placing either reduces the number remaining for both.
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Safe Boundary
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 4 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 4 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Soft Safe Boundary
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 4 4 4 4 4 4 4 4 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 4 4 4 4 Grey Cost/Max cells indicate that the item is not available on a specific map.
Kill Area Boundaries
Kill Boundary and Soft Kill Boundary share a part limit. Placing either reduces the number remaining for both.
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Kill Boundary
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 32 32 32 32 32 32 32 32 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 32 32 32 32 Grey Cost/Max cells indicate that the item is not available on a specific map. -
Soft Kill Boundary
Anchor 9 Boardwalk Boneyard Breakpoint Countdown Forge World Powerhouse Reflection Cost $0 $0 $0 $0 $0 $0 $0 $0 Max 32 32 32 32 32 32 32 32 Spire Sword Base Tempest Zealot Cost $0 $0 $0 $0 Max 32 32 32 32 Grey Cost/Max cells indicate that the item is not available on a specific map.
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