-
A
Gravity Hammer-like golf club that goes with the Tin Cup and Golf Ball.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$2 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
-
Ammo Case
A small box of ammo.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
$2 |
|
Max |
|
|
|
|
|
|
16 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$2 |
|
|
|
|
|
|
Max |
|
16 |
|
|
|
|
|
|
-
Ammo Crate
A small, non-solid box of ammo.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
$2 |
|
Max |
|
|
|
|
|
|
16 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$2 |
|
|
|
$2 |
Max |
|
|
|
16 |
|
|
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Arch
An arch.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Barrel
A small, lightweight, cylindrical container.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$3 |
|
|
|
$3 |
$3 |
Max |
|
|
16 |
|
|
|
16 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$3 |
|
$3 |
|
$3 |
|
|
Max |
|
16 |
|
16 |
|
8 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$3 |
$3 |
|
$3 |
|
$3 |
|
Max |
|
16 |
8 |
|
? |
|
16 |
|
Barrels seem to be especially prone to "
The Bump".
-
Barrel, Small
A small, lightweight, cylindrical container.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$2 |
|
|
|
$2 |
$3 |
Max |
|
|
16 |
|
|
|
16 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$2 |
$2 |
|
$2 |
|
|
|
|
Max |
16 |
16 |
|
16 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$2 |
$3 |
|
$3 |
|
$2 |
|
Max |
|
16 |
8 |
|
? |
|
16 |
|
Barrels seem to be especially prone to "
The Bump".
-
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
|
$4 |
$4 |
$3 |
|
|
Max |
|
16 |
|
16 |
16 |
8 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$3 |
|
|
|
$3 |
|
|
|
Max |
8 |
|
|
|
8 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$4 |
? |
|
$3 |
? |
Max |
|
|
|
16 |
? |
|
8 |
? |
-
Barrier
A heavy, breakable barrier. (On some maps, it's a glass wall.)
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
$4 |
$4 |
$4 |
$4 |
|
$4 |
$4 |
Max |
16 |
8 |
14 |
8 |
8 |
|
8 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
$4 |
$4 |
|
$3 |
|
|
Max |
14 |
|
16 |
8 |
|
16 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$4 |
$3 |
|
|
$4 |
$4 |
|
Max |
|
16 |
16 |
|
|
? |
14 |
|
-
Barrier, Short
A heavy, breakable barrier. (On some maps, it's a glass wall.)
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$3 |
|
|
|
$3 |
$3 |
Max |
|
|
8 |
|
|
|
8 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$3 |
|
|
$3 |
|
|
|
|
Max |
8 |
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$3 |
|
|
|
|
$3 |
|
Max |
|
16 |
|
|
|
|
8 |
|
-
Blitz Can
A small container for water or hydrogen fuel.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$2 |
|
|
|
Max |
|
|
|
|
16 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
$2 |
|
|
|
Max |
|
|
|
|
? |
|
|
|
-
Block, Angled
An angled block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Block, Double
A large block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
40 |
|
|
|
|
-
Block, Flat
A flat block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Block, Huge
A huge block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
30 |
|
|
|
|
-
Block, Large
A large block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
40 |
|
|
|
|
-
Block, Small
A small block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Block, Tall
A tall block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
30 |
|
|
|
|
-
Block, Tiny
A tiny block.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Blue Light
A blue ball of light.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$20 |
|
|
|
|
Max |
|
|
|
2 |
|
|
|
|
This item could be useful for marking team bases.
-
Bridge
An immovable bridge.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
$4 |
|
|
|
|
$4 |
Max |
|
16 |
16 |
|
|
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
16 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$4 |
|
|
|
$4 |
|
Max |
|
|
8 |
|
|
|
8 |
|
A Bridge can also be used as a ramp or a wall.
-
A movable, lightweight stool.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$2 |
|
|
|
|
$2 |
$2 |
|
Max |
16 |
|
|
|
|
16 |
16 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
$2 |
$2 |
$2 |
$2 |
|
$2 |
Max |
|
16 |
16 |
16 |
16 |
16 |
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$2 |
$2 |
|
? |
? |
$2 |
$3 |
Max |
|
16 |
16 |
|
? |
? |
16 |
? |
On a limited number of maps, including Snowbound, a
Covenant version can be used.
-
Similar to a Grav Lift, Man Cannons launch players into the air in specific directions and with greater force.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
$4 |
$4 |
$4 |
$4 |
|
|
$6 |
Max |
8 |
8 |
8 |
8 |
8 |
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
$4 |
|
|
|
$4 |
|
Max |
8 |
|
8 |
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
|
$4 |
$15 |
|
|
$4 |
|
Max |
8 |
|
8 |
8 |
|
|
8 |
|
Man Cannons are built-in to
Narrows and
Valhalla, but cannot be altered on such levels.
-
Cardboard Box, Medium
A lightweight, easy to kick around box slightly smaller than a "Crate, Single".
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$3 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
-
Cardboard Box, Small
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$3 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
-
Column, Blue Small
A small rock column with a blue glow on its sides.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
This column is useful for decorating team bases.
-
Column, Damaged Small
A small, damaged rock column.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Column, Large
A large column.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Column, Red Small
A small rock column with a red glow on its sides.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
This column is useful for decorating team bases.
-
Column, Stone Large
A large stone column.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Column, Stone Small
A small stone column.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Comm Node
A
Covenant communications device that is frequently seen in the Campaign.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
16 |
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
$4 |
|
|
|
|
|
Max |
|
|
16 |
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
$4 |
|
|
Max |
|
|
|
|
|
? |
|
|
-
Computer
A laptop-like device.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Computer, Small
A laptop-like device.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
4 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
$2 |
|
|
|
Max |
|
|
|
8 |
4 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
$2 |
|
|
|
Max |
|
|
|
|
? |
|
|
|
-
Container
A large
Traxus shipping container. Containers are the precursors to Single Boxes, which on
Avalanche are visually identical. Containers can be moved, however.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
$6 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$6 |
|
|
|
|
|
Max |
|
|
8 |
|
|
|
|
|
-
Container, Open
A large
Traxus shipping container. Containers are the precursors to Single Boxes, which on
Avalanche are visually identical. Containers can be moved, however.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
$6 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$6 |
|
|
|
|
|
Max |
|
|
8 |
|
|
|
|
|
-
Corner, Large
A corner piece.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Corner, Small
A corner piece.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
A movable crate that is just short enough to be jumped on.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$3 |
$4 |
|
|
$3 |
$3 |
$4 |
Max |
|
16 |
16 |
|
|
8 |
8 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$3 |
|
$3 |
$3 |
$3 |
|
$4 |
Max |
|
8 |
|
8 |
8 |
16 |
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$4 |
$3 |
|
$3 |
$3 |
$3 |
$3 |
Max |
|
16 |
16 |
|
? |
? |
16 |
? |
-
Crate, Fish
The same shape and size as the Crate part found on many other maps, this is re-skinned to match the
Fronk's Formed Fish theme on Longshore.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$3 |
|
Max |
|
|
|
|
|
|
24 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
A movable crate that is half as tall as a Crate.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$3 |
$2 |
|
Max |
|
|
|
|
|
16 |
16 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
|
$2 |
$3 |
$3 |
|
$3 |
Max |
|
16 |
|
16 |
16 |
32 |
|
32 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$3 |
|
? |
? |
$2 |
$3 |
Max |
|
|
32 |
|
? |
? |
16 |
? |
-
Dinghy
A rubber inflatable boat. Will float in water, however standing on it may cause it to sink.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$4 |
|
Max |
|
|
|
|
|
|
4 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
An immovable door.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$4 |
|
|
|
|
$3 |
Max |
|
|
16 |
|
|
|
|
6 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
16 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
16 |
|
|
|
|
|
|
|
Excluding the bottom edge, the edges of doors are non-solid (to terrain), allowing doors to intersect level geometry.
-
Door, Small
An immovable door. Approximately the same shape and size as the Door part found on other maps.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$4 |
|
Max |
|
|
|
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Door, Medium
An immovable door. Approximately the same shape and size as the Wall part found on other maps.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$4 |
|
Max |
|
|
|
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Door, Large
An immovable door. Not as tall as Door, Medium, but wider.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$4 |
|
Max |
|
|
|
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Double Box
A large, immovable box. It is too high to jump onto under normal circumstances.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
$4 |
|
|
|
|
$4 |
Max |
|
24 |
24 |
|
|
|
|
24 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$0 |
|
Max |
|
|
|
|
|
|
12 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Double Box, Open
A large, immovable box. It is too high to jump onto under normal circumstances.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$6 |
$6 |
|
|
|
|
$6 |
Max |
|
8 |
8 |
|
|
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$0 |
|
Max |
|
|
|
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$6 |
|
|
|
$6 |
|
Max |
|
|
8 |
|
|
|
8 |
|
This open variant of the Double Box can be used as a tunnel or hallway.
-
A capsule-like object that embeds itself into the ground.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$3 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$3 |
|
|
|
Max |
|
|
|
|
8 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
? |
|
|
? |
Max |
|
|
|
|
? |
|
|
? |
-
The detached panel of a Drop Pod.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$2 |
|
|
|
Max |
|
|
|
|
8 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
? |
|
|
? |
Max |
|
|
|
|
? |
|
|
? |
-
Drum, 12Gal
A tiny 12-gallon drum of liquid.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
$2 |
|
Max |
|
|
|
|
|
|
16 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
|
|
|
$2 |
Max |
|
|
|
16 |
|
|
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
$3 |
|
Max |
|
|
|
|
|
|
16 |
|
This item appears on
Construct, but it cannot be manipulated in Forge when playing on that level.
-
Drum, 55Gal
A 55-gallon drum of liquid. It is roughly the size of a Barrel.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$3 |
$2 |
|
Max |
|
|
|
|
|
16 |
16 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
|
$4 |
$3 |
$3 |
|
$3 |
Max |
|
16 |
|
16 |
16 |
16 |
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$3 |
|
$3 |
|
$3 |
$3 |
Max |
|
|
16 |
|
? |
|
16 |
? |
-
Dumpster
A heavy dumpster.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$4 |
Max |
|
|
|
|
|
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Energy Blocker, Large
A barrier that fits perfectly into certain doorways on the maps they are available on. Though they look similar, they are shaped differently for each map.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
|
$4 |
$3 |
|
|
|
Max |
|
8 |
|
8 |
8 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Energy Blocker, Small
A small barrier that fits perfectly into certain doorways on the maps they are available on. Though they look similar, they are shaped differently for each map.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
|
$4 |
$3 |
|
|
|
Max |
|
8 |
|
8 |
4 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Energy Blocker, Tiny
A small barrier that fits perfectly into two openings on
Cold Storage.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
$3 |
|
|
|
Max |
|
|
|
|
4 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Equipment Case
A small box for storing equipment.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
16 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$2 |
$2 |
|
|
Max |
|
|
|
|
16 |
16 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$2 |
|
$2 |
|
|
$2 |
Max |
|
|
16 |
|
? |
|
|
? |
-
Fence Box
An immovable "box" made of chain-link fence. It is the equivalent of eight Fence Walls.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$6 |
Max |
|
|
|
|
|
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
$6 |
|
Max |
|
|
|
|
|
|
8 |
|
Most human weapons can shoot straight through it; it blocks off an area without providing perfect cover.
-
Fence Wall
An immovable wall section made primarily of chain-link fence.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$4 |
Max |
|
|
|
|
|
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
16 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
Most human weapons can shoot straight through this wall; it blocks off an area without providing complete cover.
-
Forerunner Crate, Blue
A crate matching the aesthetic found on Citadel with light blue glowing lights.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Forerunner Crate, Red
A crate matching the aesthetic found on Citadel with light orange glowing lights.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Fin
A thin, right-triangular-prismatic chunk of stone.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Floodlights
A set of lights on a pole coming out of a base containing what looks like a generator. Does not produce light.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$4 |
|
|
|
$4 |
Max |
|
|
|
8 |
|
|
|
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$4 |
|
|
|
|
|
|
Max |
|
8 |
|
|
|
|
|
|
-
Forklift
A destructible forklift.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$6 |
Max |
|
|
|
|
|
|
|
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
$6 |
$6 |
|
Max |
|
|
|
|
|
8 |
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$6 |
|
|
|
$6 |
|
Max |
|
|
8 |
|
|
|
8 |
|
-
A highly-volatile plasma container. The simultaneous detonation of three Fusion Coils is sufficient to kill any normal player within close proximity.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$3 |
$4 |
|
$4 |
$3 |
$4 |
$4 |
Max |
|
16 |
32 |
|
20 |
16 |
32 |
32 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
|
$4 |
$3 |
$4 |
$4 |
$4 |
Max |
32 |
|
|
32 |
16 |
32 |
32 |
32 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
$4 |
$4 |
$5 |
$4 |
|
$4 |
$3 |
Max |
32 |
32 |
32 |
32 |
16 |
|
32 |
16 |
Fusion Coils can be used to make even covered areas dangerous. As an example,
High Ground's "Sniper Tower" has two Coils, which can be detonated by grenade from almost any direction.
-
FX, Nova
A
Forge Filter that makes the screen bright and very blurry.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
|
Max |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
|
|
|
$15 |
|
Max |
1 |
|
1 |
|
|
|
1 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
|
|
$15 |
|
|
|
|
Max |
1 |
|
|
1 |
|
|
|
|
This Forge Filter makes precision aiming difficult, but is useful for lighting up dark places.
-
FX, Pen And Ink
A
Forge Filter that makes the screen bright and greyscale, with blurry white areas and sharp detail on shadows.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
|
Max |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
|
|
|
$15 |
|
Max |
1 |
|
1 |
|
|
|
1 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
|
|
$15 |
|
|
|
|
Max |
1 |
|
|
1 |
|
|
|
|
This Forge Filter can be useful when combined with others.
-
FX, Olde Timey
A
Forge Filter that makes the screen turn sepia, simulating the look of an old movie projector.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
|
Max |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
|
|
|
$15 |
|
Max |
1 |
|
1 |
|
|
|
1 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
|
|
$15 |
|
|
|
|
Max |
1 |
|
|
1 |
|
|
|
|
Forge Filters can be set to spawn with a delay and not be placed at start.
-
FX, Colorblind
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
|
Max |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
|
|
|
$15 |
|
Max |
1 |
|
1 |
|
|
|
1 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
|
|
$15 |
|
|
|
|
Max |
1 |
|
|
1 |
|
|
|
|
-
FX, Gloomy
A
Forge Filter that desaturates colors and darkens the screen slightly.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
|
Max |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
|
|
|
$15 |
|
Max |
1 |
|
1 |
|
|
|
1 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
|
|
$15 |
|
|
|
|
Max |
1 |
|
|
1 |
|
|
|
|
-
FX, Juicy
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$15 |
$15 |
$15 |
$15 |
$15 |
|
|
|
Max |
1 |
1 |
1 |
1 |
1 |
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$15 |
|
$15 |
|
|
|
$15 |
|
Max |
1 |
|
1 |
|
|
|
1 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$15 |
|
|
$15 |
|
|
|
|
Max |
1 |
|
|
1 |
|
|
|
|
-
Garbage Can
A small wastebasket.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$2 |
|
|
|
|
|
Max |
|
|
8 |
|
|
|
|
|
-
Generator
An electrical generator.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
$3 |
|
|
|
|
|
|
Max |
8 |
8 |
|
|
|
|
|
|
The item is designed to look as though it were built into a wall. Taller and indestructible on Orbital. Shorter with its top half capable of coming clean off on The Pit.
-
Generator, Small
A portable electrical generator.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
$2 |
|
Max |
|
|
|
|
|
|
8 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
|
|
|
|
|
$2 |
Max |
|
8 |
|
|
|
|
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$3 |
|
|
? |
|
$3 |
|
Max |
|
16 |
|
|
? |
|
16 |
|
This item is used in Valhalla, but is not Forgeable there.
-
A golf ball that goes with the 7 Wood and Tin Cup.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$4 |
|
|
|
|
Max |
|
|
|
9 |
|
|
|
|
The Golf Ball is actually a re-skin of the
Soccer Ball.
-
A small, destructible lift that launches objects into the air.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$5 |
$5 |
$5 |
$10 |
$5 |
$5 |
$5 |
$5 |
Max |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
4 |
Grav Lifts can be placed on Weapon Holders to create horizontal lifts.
-
An orange ball that kills anyone who touches it.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$4 |
|
|
|
|
Max |
|
|
|
4 |
|
|
|
|
-
Lift Blocker
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Locker
A thin metal container.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$3 |
|
|
|
|
|
|
Max |
|
16 |
|
|
|
|
|
|
-
Medical Cabinet
A small cube shaped box.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$2 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Medical Cart
Similar to the Medical Cabinet but raised up on rollers.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Medical Crate
A small white container containing
human medical supplies. It is similar in size and shape to a Turret Case.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$3 |
|
|
Max |
|
|
|
|
|
16 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$4 |
$3 |
|
|
|
Max |
|
|
|
8 |
16 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
$3 |
|
|
$3 |
Max |
|
|
|
|
? |
|
|
? |
-
Medical Tray
A small metal tray mounted on a stand.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$2 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Missile, Body
The empty shell of a missile.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$4 |
$4 |
|
? |
|
$4 |
|
Max |
|
16 |
4 |
|
? |
|
16 |
|
-
Missile, Warhead
The tip of a missile.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$2 |
|
|
? |
|
$4 |
|
Max |
|
8 |
|
|
? |
|
16 |
|
-
Obelisk
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Pallet
A very lightweight barrier made from several easily-broken planks of wood.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$4 |
|
|
|
$4 |
$4 |
Max |
|
|
16 |
|
|
|
8 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
$4 |
|
$4 |
|
$3 |
$4 |
$4 |
Max |
8 |
8 |
|
8 |
|
8 |
8 |
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$3 |
$4 |
$3 |
$5 |
|
|
$4 |
|
Max |
8 |
16 |
8 |
16 |
|
|
8 |
|
-
Pallet, Fish
A rectangular box similar to Crate (or Crate, Fish) but slightly shorter and wider. Looks like a stack of shrinkwrapped packages of
Fronk's Formed Fish.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$3 |
|
Max |
|
|
|
|
|
|
24 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
A highly-volatile plasma container.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
|
|
$4 |
|
$3 |
|
|
Max |
20 |
|
|
20 |
|
8 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$4 |
$4 |
|
$3 |
|
|
|
Max |
|
20 |
40 |
|
8 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
$3 |
$4 |
|
|
Max |
|
|
|
|
? |
? |
|
|
Plasma Batteries are similar to
Fusion Coils. Shoot them to blow them up.
-
The
Forerunner analogue to the Fusion Coil, Power Cores are taller but more narrow.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
$4 |
|
$4 |
$4 |
$3 |
|
|
Max |
20 |
20 |
|
20 |
20 |
16 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$4 |
|
|
$4 |
|
|
|
Max |
|
20 |
|
|
16 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
$4 |
|
|
Max |
|
|
|
|
|
? |
|
|
-
Propane Burner
A small burner that operates using propane.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
$2 |
Max |
|
|
|
|
|
|
|
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
Grey Cost/Max cells indicate that the item is not available on a specific map.
-
A container for propane gas. When shot, it explodes and rockets forward.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$4 |
|
|
|
|
$4 |
Max |
|
|
16 |
|
|
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
|
$4 |
|
$4 |
$4 |
|
Max |
16 |
|
|
16 |
|
16 |
16 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
$4 |
$4 |
|
? |
? |
$4 |
? |
Max |
16 |
16 |
16 |
|
? |
? |
16 |
? |
Propane Tanks launch forward when detonated. This trait has been used in
Forge switches, traps, and other mechanisms.
-
Radio Antennae
A tall, heavy radio antennae.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$4 |
|
|
Max |
|
|
|
|
|
8 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$4 |
$4 |
|
|
Max |
|
|
|
|
8 |
8 |
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
$4 |
|
|
$4 |
Max |
|
|
|
16 |
16 |
|
|
? |
This item is sometimes used as a narrow, makeshift bridge. It can also be used to mark an important location, as it is easily visible from a distance.
-
Radio Set
A small radio.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
$2 |
|
Max |
|
|
|
|
|
|
8 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
|
$2 |
|
|
|
$2 |
Max |
|
16 |
|
8 |
|
|
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
? |
? |
$2 |
? |
Max |
|
|
|
|
? |
? |
8 |
? |
-
Radio Set, Small
A small radio.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
16 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
$2 |
$2 |
|
$2 |
Max |
|
|
|
|
16 |
16 |
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$2 |
|
? |
|
|
$2 |
Max |
|
|
16 |
|
? |
|
|
? |
-
Ramp
A ramp that players can walk on.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$2 |
|
|
|
|
|
|
Max |
|
16 |
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$3 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Ramp, Large
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
30 |
|
|
|
|
-
Ramp, Short
A short ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Ramp, Thick
A thick ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Ramp, Wide
A wide ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Red Light
A red ball of light.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$20 |
|
|
|
|
Max |
|
|
|
2 |
|
|
|
|
This item could be useful for marking team bases.
-
A fragile roadblock that can easily be smashed through by vehicles.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
$3 |
$3 |
Max |
|
|
|
|
|
|
8 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$3 |
|
$3 |
|
$3 |
|
$3 |
Max |
|
8 |
|
8 |
|
8 |
|
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$3 |
$3 |
|
|
|
$3 |
|
Max |
|
16 |
8 |
|
|
|
8 |
|
-
Rucksack
A small backpack.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
16 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
|
|
|
|
|
$2 |
Max |
|
16 |
|
|
|
|
|
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
$2 |
|
|
$2 |
|
|
|
Max |
|
16 |
|
|
? |
|
|
|
-
Scaffolding
Wooden planks on top of a structure made of thin metal rods. Identical to the Watchtower Base part found on Ghost Town.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Server
Immovable, destructible, large enough to provide cover for a single player.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
-
A barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
$4 |
$4 |
$4 |
$0 |
|
|
$6 |
Max |
8 |
8 |
8 |
8 |
8 |
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
$4 |
|
|
|
$4 |
|
Max |
8 |
|
8 |
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
|
$4 |
|
|
|
$4 |
|
Max |
8 |
|
8 |
|
|
|
8 |
|
The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
-
A wide barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
$4 |
$4 |
$4 |
|
|
|
$6 |
Max |
8 |
8 |
8 |
8 |
|
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
$4 |
|
|
|
$4 |
|
Max |
8 |
|
8 |
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$4 |
$15 |
|
|
$4 |
|
Max |
|
|
8 |
8 |
|
|
8 |
|
The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
-
Sign A
A yellow sign inscribed with an arrow and the letter "A".
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$3 |
Max |
|
|
|
|
|
|
|
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Sign B
A red sign inscribed with an arrow and the letter "B".
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$3 |
Max |
|
|
|
|
|
|
|
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Single Box
Half the length of a Double Box.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
$4 |
|
|
|
|
$4 |
Max |
|
16 |
16 |
|
|
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
$0 |
|
Max |
|
|
|
|
|
|
16 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Single Box, Open
This open variant of the Single Box can be used as a short hallway or tunnel.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$6 |
$6 |
|
|
|
|
$6 |
Max |
|
8 |
8 |
|
|
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$6 |
|
|
|
|
|
$0 |
|
Max |
8 |
|
|
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
A Soccer Ball that can be moved by
meleeing or pressing
RB.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
$4 |
$4 |
$4 |
$4 |
|
|
$4 |
Max |
4 |
4 |
4 |
4 |
4 |
|
|
4 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$4 |
|
$4 |
|
|
|
$4 |
|
Max |
4 |
|
4 |
|
|
|
4 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
$4 |
|
|
|
$4 |
|
Max |
|
|
4 |
|
|
|
4 |
|
The Soccer Ball is programmed as a vehicle that nobody can ride. This is why it can splatter players, can't pass through Shield Doors, and can be flipped with RB.
-
Space Trashcan
Small movable stainless-steel prop.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
4 |
|
|
|
|
|
|
|
-
Stairs
An immovable staircase.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$6 |
|
|
|
|
$6 |
Max |
|
|
8 |
|
|
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$6 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Stone Bridge
A bridge made of stone.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Stone Platform
A platform made of stone.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
30 |
|
|
|
|
-
A small, decorative traffic cone. Note that when propelled by an explosion, it can splatter players.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$2 |
|
|
|
$2 |
$2 |
Max |
|
|
16 |
|
|
|
16 |
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$2 |
$2 |
|
$2 |
|
$2 |
$2 |
$2 |
Max |
24 |
16 |
|
32 |
|
16 |
16 |
16 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$2 |
$2 |
$2 |
|
|
|
$2 |
|
Max |
20 |
16 |
16 |
|
|
|
16 |
|
-
A
Covenant supply case that is seen frequently throughout the Campaign. On Orbital unlike the other maps it is instead a silver metal container a little bit shorter than the Crate Forge object.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$5 |
|
|
|
|
$3 |
|
|
Max |
20 |
|
|
|
|
16 |
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
$2 |
|
$3 |
|
|
|
Max |
|
|
12 |
|
16 |
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$5 |
|
|
|
$3 |
$2 |
|
|
Max |
20 |
|
|
|
? |
? |
|
|
-
A
Covenant supply case that is seen frequently throughout the Campaign. Both sides are open.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
? |
|
|
-
A
Covenant supply case that is seen frequently throughout the Campaign. One side is open.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$2 |
|
|
|
|
|
|
|
Max |
12 |
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
$2 |
|
|
|
|
|
Max |
|
|
12 |
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
$2 |
|
|
Max |
|
|
|
|
|
? |
|
|
-
Telephone
A small telephone set.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$2 |
|
|
|
|
Max |
|
|
|
4 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
A golf hole that goes with the 7 Wood and Golf Ball.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$2 |
|
|
|
|
Max |
|
|
|
18 |
|
|
|
|
-
Tire
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Toolbox
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
|
|
|
|
Max |
|
|
|
16 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
$3 |
|
|
|
|
|
|
Max |
8 |
16 |
|
|
|
|
|
|
-
Toolbox, Small
A small, red
Traxus-brand toolbox.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$2 |
|
|
|
|
Max |
|
|
|
16 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$2 |
$2 |
|
|
|
|
|
|
Max |
8 |
16 |
|
|
|
|
|
|
-
Truck
A large truck.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$6 |
Max |
|
|
|
|
|
|
|
2 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Tube Corner
A tube that players can walk through. It is bent at a 90-degree angle.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Tube Piece
A tube that players can walk through.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Tube Ramp
A ramp that allows players to walk smoothly from a tube's interior out onto the surface it is placed on, and vice versa.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Tube Shield
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$4 |
|
|
|
|
|
|
|
Max |
4 |
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Tube Y-Intersection
A three-way intersection that can be used with Tube Pieces.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Turret Case
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
$3 |
$2 |
|
Max |
|
|
|
|
|
16 |
4 |
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
$2 |
|
|
$3 |
$3 |
|
$4 |
Max |
|
4 |
|
|
16 |
16 |
|
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
$3 |
|
|
$3 |
Max |
|
|
|
|
? |
|
|
? |
-
Turret Case, Lid
The lid of a Turret Case.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$3 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Turret Case, Open
An open, empty Turret Case.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
$4 |
|
|
|
|
Max |
|
|
|
8 |
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Wall
An immovable section of a wall. It is the same height as a Double Box.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
$4 |
$4 |
$4 |
|
|
$4 |
Max |
|
8 |
16 |
8 |
8 |
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
40 |
|
|
|
|
-
Wall, Corner
An immovable section of a wall. It is the equivalent of two Walls.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$3 |
|
$3 |
$3 |
|
|
$4 |
Max |
|
8 |
|
8 |
8 |
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wall, Double
An immovable section of a wall. It is twice as wide as a Wall.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$4 |
Max |
|
|
|
|
|
|
|
16 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
40 |
|
|
|
|
-
Wall, Half
An immovable section of a wall.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wall, Quarter
An immovable section of a wall.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wall, Slit
An immovable section of a wall, with a small slit in the middle.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wall, T
An immovable section of a wall.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Watchtower Base
A large solid concrete platform on Avalanche and a tall set of metal scaffolding on Ghost Town.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
$4 |
|
|
|
|
|
|
Max |
|
8 |
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$3 |
|
|
|
|
|
|
|
Max |
8 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Water Barrel
A water barrel that is roughly the size of a Drum, 55Gal.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$2 |
|
|
|
|
|
$2 |
|
Max |
8 |
|
|
|
|
|
8 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Water Crate
A crate composed of four Water Barrels arranged in a square, with Pallets on the top and bottom. The items are fixed together and cannot be broken apart.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$2 |
|
|
|
|
|
$4 |
|
Max |
16 |
|
|
|
|
|
16 |
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
A small, immovable object. Weapons placed over it will hover in the air.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$3 |
$3 |
$3 |
$3 |
$3 |
$3 |
$3 |
$3 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$3 |
$3 |
$3 |
$3 |
$3 |
$3 |
$3 |
$3 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$3 |
$3 |
$3 |
$5 |
$3 |
$3 |
$3 |
$3 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
-
Wedge, Corner
A triangular block that can be used as a ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
40 |
|
|
|
|
-
Wedge, Large
A triangular block that can be used as a ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wedge, Long
A triangular block that can be used as a ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wedge, Huge
A huge triangular block that can be used as a ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
40 |
|
|
|
|
-
Wedge, Small
A triangular block that can be used as a ramp.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Window Panel
A flat rectangular piece, the bottom one third is a metal panel while the top two thirds are open.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$0 |
Max |
|
|
|
|
|
|
|
6 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
A movable item that is exactly as tall as a Crate.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
$4 |
Max |
|
|
|
|
|
|
|
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$2 |
|
|
|
|
|
|
|
Max |
16 |
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$4 |
|
$4 |
|
|
|
$4 |
|
Max |
8 |
|
8 |
|
|
|
8 |
|
-
Wood Box, Small
A wooden box that is slightly smaller than a Crate, Single.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
$2 |
|
|
|
|
|
Max |
|
|
16 |
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
-
Wood Bridge, Large
A large, wooden bridge.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|
-
Wood Bridge, Thin
A thin, wooden bridge.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
|
|
|
|
|
|
|
|
Max |
|
|
|
|
|
|
|
|
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
|
|
|
$5 |
|
|
|
|
Max |
|
|
|
20 |
|
|
|
|