Sangheili High Councilor

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Revision as of 17:37, August 11, 2010 by 68.217.132.144 (talk) (they are the high commander of all elites they do as the profets say and command lesser elites to do)

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Councilor is the highest possible rank attainable for any Sangheili, apart from Arbiter.

Background

the councilor is one of the highest ranking sangheili you can get to,although you rarely fight them, in the cutscenes with the arbiter formeley thel vadumee,there is a large number of them thinking over his judgement,i do beleive you fight one of them in halo 2,this may be a spoiler alert for all you who havent played it, but the counciler i think you fight weilds an energy sword so you might want to deal with him first.also i beleive a few sanheili ship commanders are used to be councilers.who ad to become shipmasters to help fight the brutes

Combat

Because warfare is the primary purpose of Sangheili participation in the Covenant, Councilors are extremely skilled warriors in almost all forms of armed and hand-to-hand combat. As Sangheili are ranked according to the numbers of kills obtained, Councilors are likely to have slaughtered a significant amount, likely being retired Zealots, since Councilors are rarely seen in battle.

Councilors typically carry the iconic Energy Sword, which also serves as a symbol of their status as aristocrats. With only select few Sangheili military ranks, such as Zealots and Ultras, are permitted this and they are adept at close-combat with the sword. They are also, albeit infrequently, armed with Plasma Rifles, with their accuracy unmatched. Like an Ultra Elite, they will let loose a war cry and switch to their Energy Sword if an enemy gets too close to them.

In addition to their great skill in combat, Councilors are also equipped with an extremely durable Combat Harness, similar in appearance to the standard issue version, but with superior armor compared to that worn by lesser ranks, similar to that of the SpecOps in Halo CE. Additionally, the built-in energy shielding system is capable of taking an enormous amount of damage, equivalent to that of an Elite Ultra: they can withstand up to three Shotgun blasts in close range, devastating melee attacks from behind, a hit from the Fist of Rukt, multiple Plasma Grenades or Fragmentation Grenades and even surviving a blast from a Rocket Launcher and a slash from an Energy Sword, even when their shield is down. Halo 2 is the only game in which you see and work with Councilors.

Physical Appearance

Councilors are easily recognizable by their large, distinct and oddly shaped, ornate headdresses, fixed to a traditional Elite Helmet. Their armor, normally the standard Combat Harness adorned by most other regular service Elites (with the exception of the helmet), are a pearlescent white, or metallic-silver color, very similar to that worn by Ultra Elites, the only difference being that they have no steel markings on their armor as many other Elite ranks do. Councilors sometimes wear a different helmet that has the same basic shape, but has different designs and is more open.

Appearances

The Councilors are only seen in Halo 2 and Halo Wars: Genesis. Their infrequence in numbers leads to their appearance being only three times throughout the entire campaign.

Trivia

  • A large number of Councilors will help you fight Tartarus, along with Zealots and Spec-Ops Elites.
  • The headdresses worn by Sangheili Councilors closely resemble the Queen's head, from the movie "Aliens"; though it is smaller and narrower. In addition, both Halo's Covenant Empire and Aliens' titular species have caste systems.
  • In Halo: Reach, the Sangheili Officer and Ultra headpieces resemble those of the Councilors, albeit smaller.

Gallery

Sources

  1. ^ Halo 2, Uprising, ending cut scene
  2. ^ Halo 2, The Great Journey

Related Pages

Template:Elite Ranks