Auto-aim

From Halopedia, the Halo wiki

Revision as of 20:37, September 17, 2006 by halowikia>Esemono

Auto-Aiming is a technique used by Bungie to make targeting your opponent easier. This shifts the challenge from aiming to movement and strategy, unlike most FPSs. Other games using Auto-Aim completely lock on to a target, while Halo simply makes it easier.

Face painting

Face painting is the most well known and used form of auto-aim. Utilizing this can give you a large advantage. It was implemented by Bungie to combat lag.

Assisted Aiming

There are two types of assisted aiming in Halo 2, Auto-Aim and Magnetism.

Auto-Aim defines how far a bullet will "bend" in order to hit an enemy. This is also affected by the speed at which the bullet moves.

Magnetism simply assists your aim by creating a sticky effect between your reticule and your target when in range. Unlike Halo 1, it will not work without you moving your reticle.

Weapon Auto-Aim Statstics (Note: range calculation is rough, and based on masterchief being 7 foot tall)
Attribute Sentinel Beam Magnum Needler Plasma Pistol BR Beam Rifle Carbine Plasma Rifle Shotgun SMG Sniper Rockets Brute Shot
Auto-Aim
Magnetism 16° 12° 10°
Auto-Aim Range 109.2 feet 109.2 feet 182 feet 109.2 feet 154.7 feet 91 feet 154.7 feet 109.2 feet 54.6 feet 109.2 feet 273 feet 409.5 feet 136.5 feet
Magnetism Range 163.8 feet 145.6 feet 182 feet 145.6 feet 191.1 feet 127.4 feet 191.1 feet 163.8 feet 54.6 feet 163.8 feet 127.4 feet 227.5 feet 227.5 feet

See Also