Maps

From Halopedia, the Halo wiki

Revision as of 10:30, June 28, 2008 by halowikia>TralApac (linking FFA)

Template:Ratings In the Halo trilogy of games, a map is an interactive battlefield arena.

It is sometimes referred to as a level.

A map contains landscape, weapons, adversaries and physics (for example, gravity and momentum).

Some maps are multiplayer allowing you to interact with others on the same Xbox or online with Xbox Live.

From time to time, new map packs are made available by Bungie.

Examples of maps (levels) are The Armory (Level) and Zanzibar (Level).

After Halo 2 was released the multiplayer maps production had been going full speed. Now there are many maps of all size categories.

Some are suitable for raw FFA carnage. Some are excellent for Team Slayer with Battle Rifle start.

There are symmetric maps with two distinct bases. Also there are symmetric maps with three or more bases where multiple teams can play well balanced CTF or Assault.

Juggernaut is best played on certain maps, different maps depending on the size of the party.

There are maps where Vehicles form the most strategic resources and maps where carnage always starts with a rush for the same weapon. In short, there's something for everyone.

The maps are all very well designed with an extreme attention to detail. Some maps, like Lockout for instance, seem to transform with your experience, offering true fun regardless if you're a beginner or expert.

Halo:CE Multiplayer Maps

Halo:CE (Xbox version) Maps

Halo:CE (PC and Mac version) additional Maps

Halo 2 Multiplayer Maps

Halo 2 (Xbox version) Maps

Halo 2 additional DLC Maps

Halo 2 (Vista version) additional Maps

Halo 3 Multiplayer Maps

Halo 3 (360 Retail version) Maps

Halo 3 additional DLC Maps

Halo 3 working title DLC Maps

See also