Great Schism

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The Covenant Civil War, also known by members of the Covenant as the Great Schism, is a war between the two factions that split apart in November 2552. During the Covenant Civil War, three major factions fought for victory: Humans and their Separatist allies, Covenant Loyalists led by the San 'Shyuum and the Jiralhanae, and Gravemind and the flood, which took over the Covenant Holy City of High Charity in an effort to assimilate the other warring factions.

The Term "Great Schism" is taken from religious debates over orthodoxy and power, most notably the East-West Schism, the Western Schism, and the Old Believers Schism. The Sunni-Shia split is also often called a Schism.

Conflict Erupts

After the Prophet of Regret was killed by the Master Chief, or the Demon, as he was called by the Covenant, the two remaining Prophets, most notably the High Prophet of Truth, reorganized Covenant society, replacing the Elites with the Brutes as the Prophets' protectors. The Elites viewed this as a violation of the principle that the Covenant had been founded upon and threatened to resign from the High Council. They also argued that if Truth had not withdrawn the Phantoms that had been en route to Regret's location, the Prophet's death would have been prevented and the Demon would have been killed instead of the Prophet.

A Loyalist and Separatist space battle over High Charity.

However, Truth further demoted the Elites by giving command of their Covenant Fleets to the Brutes. Once enough Brutes were in place, Truth instigated the war by secretly ordering the assassination of many ruling Elites. This was disguised as a Brute insurrection against the Covenant to the Elites, the Hunters and most Grunts. Loyalist factions were led to believe it was an Elite revolt. After the killing of the Elite Council members, war broke out on High Charity, the two sides polarizing quickly. However, this was at first a debate over orthodoxy and leadership. The true split occurred when the Elites learned the truth about the Halos and the Great Journey. Their disillusionment changed their goal from reforming the purity of the Covenant to actively fighting against it.

The split was not cleanly divided by either race and faction. Loyalists followed the Prophets and included Brutes, Jackals, Drones, Grunts and Hunters. Separatists included mostly Elites, with most Hunters and many Grunts also breaking away initially. The Great Schism seemed to be more associated with intellect. The Elites' reasoning, logic and good intentions allowed them to see through the abuse of religious authority enforced by the Prophets. The less intelligent and cowardly Grunts' allegiance, however, eventually turned and remained with the Covenant, though there is another possible explanation for the Grunts' shift in allegiance.

It's possible that the only Grunts who actually remained loyal to the Prophets were the most devout followers of the Covenant religion (ex. Deacons). This might also suggest that the Grunts' "new found courage" in Halo 3 might have been the result of fanaticism rather than cowardice. There is some evidence to support this since there are a number of Grunts who commit acts that are anything but cowardly (ex. Kamikaze Grunts). It's also possible that the reason Separatist Grunts are never seen in Halo 3 is that shortly after the Great Schism, they returned to Balaho to lead an uprising against the Deacons and other Loyalist forces. The Separatist Hunters might have done the same on Te.

Sangheili-Human Alliance

The shaky-to-steady alliance between the Separatists and their former foes, the Humans, was forged entirely out of necessity. Both groups were small, on the defensive, and had two common enemies that wished for their extinction: the Covenant and the Flood. The alliance of circumstance was forged in the control room of Delta Halo.[1] While the two factions experience some friction, they learn to work with one another for their mutual survival. During the events of Halo 3, the Elites fight alongside Humans in battle.

The devastated UNSC Fleet in Earth's space were unsteadily glad to accept the help of the superior Separatist Warships. The Elites' understanding of enemy equipment and Covenant's frequent combat tactics proved invaluable in the Battle of Installation 00. Recurrently the heroes of battle, the Arbiter and Master Chief fought alongside one another many times in the desperate and long conflict. The Arbiter's presence at memorial services for the Master Chief indicate that in the wake of victory, Separatist and Human forces remained friendly to one another.

With Truth dead, High Charity destroyed, and the Ark lost to the reborn Installation 04's firing, it is unknown what exactly the remaining Loyalist forces did. According to the Bestiarum in Halo 3's Limited Edition, the Grunts were too indecisive to continue the rebellion and the true political motivation of the Hunters remained a mystery. Ship Master Rtas 'Vadum stated that Truth's Fleet was destroyed. Had any of the Covenant survived on the Ark or in the ruins of their Fleet, they were either taken by the Flood or killed when the unfinished Installation 04 (II) fired and destroyed itself and the Ark. At the end cutscene of Halo 3, victorious Elites depart for their homeworld. With the Covenant disbanded and the Flood threat ended, each race probably returned home to rebuild their homeworld.

Timeline

2552

September 22:

October 20:

October 21:

  • The Master Chief tracks down and kills the Prophet of Regret on Installation 05.
  • High Charity arrives at Installation 05. Witnessing the assassination of the Prophet of Regret, the Prophet of Truth replaces the Honor Guard Elites with Brutes. Insulted, the Elite Councilors threaten to resign from the High Council.
  • The Arbiter and Tartarus are sent to retrieve The Index. The Arbiter successfully takes the Index, but Tartarus tries to kill him and takes the Index from him, as he was secretly ordered to do so by the Prophet of Truth.

October 22:

November 3:

2553

March 3 The Humans and the Elites make a memorial to commemorate those who were important (eg: Sergeant Johnson) who died in the battle of the Ark. This memorial honors specifically Master Chief by having the number 117 engraved on it.

Sources

  1. ^ Halo 2, Final Cutscene
  2. ^ Halo: First Strike
  3. ^ Halo:Ghosts of Onyx, pages 244-245

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