Hydra
From Halopedia, the Halo wiki
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Hydra | |
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Gameplay role | |
Faction: |
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Firing mode: |
Semi-automatic |
Effective range: |
Medium |
Counterparts: |
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Weapon stats | |
Damage: |
High |
Projectile speed: |
Slow |
Rate of fire: |
Medium |
Accuracy: |
High |
Magazine size: |
6 rockets |
Variants and attachments | |
Halo Infinite variant(s): |
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The Hydra, also referred to as the Hydra Launcher, is a human pickyp weapon first introduced in Halo 5: Guardians, but featured prominently throughout the entire series. It is a semi-automatic weapon which fires rockets which explode on impact, and deal enough damage to kill a Spartan in an average of 4-6 hits. To compensate for its power, it only has six rockets per magazine.
Universe and lore
Overview
The Hydra is one of the more powerful weapons in Halo 5: Guardians and Halo Infinite. It features in both campaign and multiplayer, but is uncommon. In multiplayer, it is a powerful weapon and will typically be found in central map locations, where its spawn can be easily contested by multiple players. In campaign, it can be found in a handful of places.
Unlock and acquisition requirements
This weapon can be unlocked in Halo 5: Guardians as well as Halo Infinite.
Halo 5: Guardians
In Halo 5: Guardians' campaign and Arena multiplayer modes, the Hydra can be found on the level or map as usual, and does not need to be unlocked.
However, in Warzone, the weapon can only be acquired via the REQ system.
Halo Infinite
In Halo Infinite's multiplayer modes, the Hydra can be found spawning on the map, as usual. In campaign, it can also spawn in certain locations on the open-world map and in missions, but to unlock it for on-demand spawning at FOBs[1]
Variants
There are three notable variants of the Hydra, two of which were featured in Halo 5: Guardians as REQ variants.
Halo 5: Guardians REQ variants
Halo Infinite variants
Pursuit Hydra
- Main article: Pursuit Hydra
In campaign, the Pursuit Hydra is a legendary weapon.
Counterparts
The Halo games have featured a few notable weapons similar in role to the Hydra, all are Covenant.
Concussion Rifle
Fuel Rod Gun
Plasma Launcher
Gameplay
Stats
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Advantages
- High damage, typically a 4-6 kill
- Moderate explosion radius, making it easier to aim
- Has a tracking ability for moving targets and a non-tracking feature for more precise hits
- Reload is slow but loads one round at a time allowing the user to fire while reloading
Disadvantages
- Reload speed is relatively slow
- Easy to accidentally hurt yourself with, if the projectile impacts too close
Tactics and strategies
- Don't necessarily use the tracking ability on ground based enemies, find what works best for you.
- For airborne infantry enemies, always use the tracking ability.
- In close quarters, make some distance between you and the enemy before firing to ensure you don't get caught in the blast.
Evolution
Changes from Halo 5: Guardians to Halo Infinite
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- ^ Halo Infinite, campaign: Valor unlocks
- ^ Halo Infinite, weapon: Pursuit Hydra