Halo ActionClix
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Halo ActionClix was announced on the February 2, 2007 and released on September 18, 2007, exactly one week from the release of Halo 3. It brings new game mechanics to the WizKids Clix game franchise, such as weapon swapping, figure respawning and vehicle-based combat. The set includes around 84 figures, which includes preview content for Halo 3.
Preview
A number of vehicle packs are being made, one of which was a battle-damaged Scarab released exclusively throughout the San Diego Comic Con on July 26–29. Although it is now available through Bungie.net's online store. Figures are to be sold in randomized booster packs, where the vehicles and starter set are to be sold in a diorama display format.
Special Pre-release figures were available at Gen Con Indy August 16–19.
The basic rules for the game were released on August 14 on the Wizkids website.[1]
List of ActionClix packs
This is a full list of the Halo ActionClix packs.[2]
- Hunter Combat Action Pack; includes two Hunter figures (#085 and #086), three marines (#087, #088 and #089), Master Chief (MA5C Assault Rifle #090), a PPC object, double-sided map, tokens and rules. RRP $24.99 (£13.99)
- Scarab Vehicle Pack; RRP $249.99
- Battle Damaged Warthog Pack; RRP $24.99
- Semi-Blind Booster Packs; contain 4 random figures (the first of which is visible), map, rules, tokens and two micro-dice. RRP $9.99
- Blind Booster Packs; contain 5 random figures, one of which is either Rare or Super Rare, map, rules, and tokens. RRP $10.99 (£6.99)
- Banshee Vehicle Pack;Contains a highly detailed Covenant Banshee ground support aircraft vehicle along with new map and rules. RRP $24.99
- Battle Damaged Scarab; similar to the Scarab, but limited to 500 copies sold at San Diego Comicon. RRP $249.99
- Battle Damaged Warthog $24.99
In the UK, the Hunter and Booster packs are being sold in Game stores.
List of ActionClix figures
This is a full list of the Halo ActionClix figures, arranged by series, faction and rarity.[3]
Series 1
Product Name | Description | Image |
---|---|---|
001 Spartan | Red SPARTAN-II dual-wielding M6C Magnum sidearms | |
002 Spartan | Blue SPARTAN-II dual-wielding M6C Magnum sidearms | |
003 Spartan | Red SPARTAN-III wielding a BR55 Rifle | |
004 Spartan | Blue SPARTAN-II wielding a BR55 rifle | |
005 Spartan | Red SPARTAN-II dual-wielding M7 SMGs | |
006 Spartan | Blue SPARTAN-II dual-wielding M7 SMGs | |
007 Spartan | ||
008 Spartan | ||
009 Spartan | ||
010 Spartan | White SPARTAN-II holding a battle rifle | |
011 Spartan | ||
012 Spartan | Red SPARTAN-II dual wielding needlers | |
013 Marine | ||
014 Marine | ||
015 Marine | ||
016 ODST | ODST armed with an M6C Magnum | |
017 ODST | ODST armed with an SMG | |
018 ODST | ODST armed with a BR55 rifle | |
019 Grunt | Grunt armed with a Needler | |
020 Grunt | Grunt armed with a Plasma Pistol | |
021 Jackal | Jackal armed with a Plasma Pistol | |
022 Minor Elite | Minor Elite armed with a Plasma rifle | |
023 Major Elite | Major Elite armed with a Plasma rifle | |
024 Minor Brute | Minor Brute armed with a Brute Shot | |
025 Drone | A Drone armed with a Plasma Pistol | |
026 Jackal Sniper | A sniper wielding a Particle Beam Rifle | |
027 Elite Ranger | An Elite Ranger dual-wielding Plasma Rifles | |
028 Flood Infection | A Pod infector | |
029 Flood Marine | A Flood Combat Form | |
030 Flood Elite | A Flood Combat Form | |
031 Sentinel | A Sentinel | |
032 Brute Major | A Brute Major carrying a Plasma Rifle | |
033 Black Ops Grunt | A SpecOps Grunt carrying a Fuel Rod Gun | |
034 Elite | An Elite armed with a Covenant Carbine | |
035 Elite Zealot | A Zealot armed with an Energy Sword | |
036 Elite Zealot | A Zealot armed with an Energy Sword, while its active camouflage is active | |
037 Spartan | A red SPARTAN-II armed with a Shotgun | |
038 Spartan | A blue SPARTAN-II armed with a Shotgun | |
039 Spartan | A red SPARTAN-II armed with a Brute Shot | |
040 Spartan | A blue SPARTAN-II armed with a Brute Shot | |
041 Spartan | A red SPARTAN-II armed with a Beam Rifle | |
042 Spartan | A blue SPARTAN-II armed with a Beam Rifle | |
043 Spartan | A red SPARTAN-II armed with a Fuel Rod Gun | |
044 Spartan | A blue SPARTAN-II armed with a Fuel Rod Gun | |
045 Spartan | A red SPARTAN-II armed with a Covenant carbine | |
046 Spartan | A blue SPARTAN-II armed with a Covenant Carbine | |
047 Spartan | A red SPARTAN-II armed with a Sniper Rifle | |
048 Spartan | A blue SPARTAN-II armed with a Sniper Rifle | |
049 Master Chief | John-117 armed with a BR55 rifle | |
050 Master Chief | John-117 wielding SMGs | |
051 Master Chief | John-117 armed with a Needler | |
052 Master Chief | John-117 dual-wielding a Plasma Pistol and an SMG | |
053 Master Chief | John-117 dual-wielding Plasma rifles | |
054 Master Chief | John-117 armed with a Brute Shot | |
055 Master Chief | John-117 armed with a Spiker | |
056 Master Chief | John-117 armed with a Fuel Rod Gun | |
057 Master Chief | John-117 armed with a Covenant Carbine | |
058 Master Chief | John-117 armed with a Sniper Rifle | |
059 Master Chief | John-117 armed with a Shotgun | |
060 Master Chief | John-117 armed with a Spartan Laser | |
061 Brute Stalker | A Brute Stalker armed with a Spiker | |
062 Arbiter | The Arbiter dual-wielding Needlers | |
063 Arbiter | The Arbiter wielding a Plasma Rifle | |
064 Arbiter | The Arbiter wielding a Beam Rifle | |
065 Flood Carrier | A Flood Carrier Form | |
066 Brute Jump Pack | A Jump Pack Brute wielding a Spiker rifle | |
067 Spartan | A red SPARTAN-II armed with an Energy Sword | |
068 Spartan | A blue SPARTAN-II armed with an Energy Sword | |
069 Spartan | A red SPARTAN-II armed with a Rocket Launcher | |
070 Spartan | A blue SPARTAN-II armed with a Rocket Launcher | |
071 Master Chief | John-117 armed with a Beam Rifle | |
072 Arbiter | The Arbiter wielding an Energy Sword | |
073 Elite Honor Guard | An Elite Honor Guard armed with an Energy Sword | |
074 Brute Honor Guard | ||
075 Sgt. Johnson | Sgt. Johnson armed with a Shotgun | |
076 Cortana | ||
077 Sesa 'Refumee | The Heretic Leader armed with two Plasma Rifles | |
078 Tartarus | Tartarus wielding the Fist of Rukt | |
079 High Prophet of Regret | ||
080 Arbiter | The Arbiter armed with an Energy Sword | |
081 Arbiter | The Arbiter armed with a Covenant Carbine | |
082 Master Chief | John-117 armed with a Gravity Hammer | |
083 Master Chief | John-117 armed with an Energy Sword | |
084 Master Chief | John-117 armed with a Rocket Launcher | |
085 Hunter, Fuel Rod Cannon | A Hunter arming its Fuel Rod Cannon | |
086 Hunter, Fuel Rod Cannon | A Hunter arming its Fuel Rod Cannon | |
087 Marine | Marine armed with an S2 AM Sniper Rifle | |
088 Marine | Marine armed with an SMG | |
089 Marine | Marine armed with a BR55 rifle | |
090 Master Chief, MA5C Assault Rifle | Faction: UNSC
Points: 125 Weapon
Special
|
Special Edition
- 200 Spartan w/active camo DUAL M6C Magnum Pistols
- 201 Spartan w/active camo BR55 Battle Rifle
- 202 Spartan w/active camo Dual M7/Caseless SMG
- 203 Spartan w/active camo Dual Needlers
- 204 Spartan w/active camo Plasma Pistol and M7/Caseless SMG
- 205 Spartan w/active camo (Plasma Rifle)
- 300 Master Chief (Flamethrower, you mail away for it when you buy a ten pack of blind booster free)
Promotion 500 Master Chief
The 500 Master Chief was a promotional Halo ActionClix figure. It was available as a promotional product, and can no longer be found in the Target stores that it was exclusive to. This figure features the Master Chief from Halo 3, wielding an MA5C Assault Rifle. Its faction is UNSC, it had 125 points, its rarity was promo.
Weapon
MA5C ASSAULT RIFLE: When this unit succeeds at a shot and the attack roll is doubles, this unit can shoot again at any target.
Special
FULL BURST: When this unit succeeds at a shot and the attack roll is doubles, the shot deals an extra two damage.
HAND TO HAND ATTACK: When this unit succeeds at a shot against an adjacent unit, the shot deals an extra one damage.
Promotion 501 Arbiter
- 501 Arbiter (Energy Sword) was a promotional Halo ActionClix figure. It is available as a promotional product and can not be found in stores. This figure features the Arbiter from Halo 3, wielding an Energy Sword. A version of this figure is given in semi-blind packs. The later version has an active-camo ability. Its faction was Covenant, its points were 125, and its rarity was Promo.
Weapon
ENERGY SWORD: This unit can shoot only adjacent units. When this unit succeeds at a shot, roll a die. The shot deals extra damage equal to the result.
Special
JUMP: When this unit is dealt damage from a grenade, reduce the damage dealt by 1.
Vehicles + Hunters
M12 Warthog LRV
- V01 M12 Warthog LRV
M12 Warthog LRV (Battle Damaged)
- V02 M12 Warthog LRV (Battle Damaged)
Banshee
- V03 Banshee
Scarab
- V04 Scarab
Scarab (Battle Damaged)
- V05 Scarab (Battle Damaged)
Hunter Combo Back
The Portable Plasma Cannon is an extra object, packaged with the Hunter Action Pack. It can only be moved by Grunts.
Trivia
- All the models on the flying base are from the uncommon Covenant faction.
- The Sentinel was put into the Covenant faction, for unknown reasons.
- Most of the Halo Actionclix are from Halo 2.
- The V01 M12 Warthog LRV has a red Spartan gunner, while the battle damaged one has a blue Spartan gunner.
- The Fuel Rod Gun held by 033 Black Ops Grunt is purple like the one in Halo 1, while the one held by 056 Master Chief is gold like in Halo 2 and Halo 3.
- The Banshee is more similar the Halo 2 model than the one from Halo 3.
- Most of the set would be re-released for Halo's 10th anniversary, though using the new HeroClix rules.
See also
Sources
- ^ http://www.wizkidsgames.com/halo/documents/Halo_BasicRules.pdf
- ^ http://www.wizkidsgames.com/halo/products/
- ^ Taken from the official figure checklist packaged with the Hunter Action Pack