Cut Halo 4 customization
From Halopedia, the Halo wiki
This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available. |
Following in the footsteps of Halo: Reach, Halo 4 featured a large variety of player customization options, some of which hit the cutting room floor.
Armor
CIO
- Main article: CIO-class Mjolnir
The CIO armor of Halo 4 featured multiple released skins, one of which was "Ruin", released with Series 2 of McFarlane's Halo 4 line of figures. The concept art of "Ruin" shows the armor's skin was originally present on its wrists and legs, but the skin's final release only features the skin on the armor's helmet, chest, and shoulders.
Gungnir
- Main article: GUNGNIR-class Mjolnir
The Gungnir armor set's renders show the armor possessing unique wrist armor that would not be seen in the final release of Halo 4. While it would not appear in Halo 4, the armor's Halo 5: Guardians incarnation would feature it, as would Halo Online, and later, Halo 3's variant of the armor, dubbed COS-class Mjolnir.
Locus
- Main article: LOCUS-class Mjolnir
The base Locus helmet was originally accompanied by a variant with an alternate skin. Instead of an X-shaped pattern adorning the helmet's skull-like face, a basic stripe ran down this variant's face. This skin wasn't just exclusive to renders done by Liquid Development, and could be seen in officially released screenshots, although it remains unobtainable in both Halo 4, and Halo: The Master Chief Collection.
- H4 - Locus helmet render (John Turner).jpg
The unreleased Locus skin, seen in a render done by Liquid Development's John Turner.
The unreleased Locus skin, being used on Ragnarok.
Soldier
- Main article: SOLDIER-class Mjolnir
Renders seen for the Soldier armor set in Halo 4 show the set featuring unique wrist and leg armor. These unique permutations would be seen in Spartan Ops, with Paul DeMarco wearing them, but remain unobtainable to players in-game. While the armor would not appear in Halo 4, the armor's Halo 5 incarnation would feature it, as would Halo Online, and later, Halo 3's variant of the armor.